public Hero(Surface video, SdlDotNet.Input.Key links, SdlDotNet.Input.Key rechts, SdlDotNet.Input.Key spatie, SdlDotNet.Input.MouseButton leftClick):base(video) //constructor van superklasse aanspreken met base { image_right = new Surface("robot_walk_right.png"); image_left = new Surface("robot_walk_left.png"); visibleRectangle = new Rectangle(position.X, position.Y, 46, 68); position = new Point(5, 398); colRectangle = new Rectangle(position.X, position.Y, 46, 70); xVelocity = 4; yVelocity = 5; lvl2Position = new Point(0, 100); this.links = links; this.rechts = rechts; this.spatie = spatie; this.leftClick = leftClick; down = true; health = 3; immune = false; dead = false; Events.KeyboardDown += Events_KeyboardDown; Events.KeyboardUp += Events_KeyboardUp; Events.MouseButtonDown += Events_MouseButtonDown; Events.MouseButtonUp += Events_MouseButtonUp; }
public Hero(Surface video, SdlDotNet.Input.Key links, SdlDotNet.Input.Key rechts, SdlDotNet.Input.Key spatie, SdlDotNet.Input.MouseButton leftClick) : base(video) //constructor van superklasse aanspreken met base { image_right = new Surface("robot_walk_right.png"); image_left = new Surface("robot_walk_left.png"); visibleRectangle = new Rectangle(position.X, position.Y, 46, 68); position = new Point(5, 398); colRectangle = new Rectangle(position.X, position.Y, 46, 70); xVelocity = 4; yVelocity = 5; lvl2Position = new Point(0, 100); this.links = links; this.rechts = rechts; this.spatie = spatie; this.leftClick = leftClick; down = true; health = 3; immune = false; dead = false; Events.KeyboardDown += Events_KeyboardDown; Events.KeyboardUp += Events_KeyboardUp; Events.MouseButtonDown += Events_MouseButtonDown; Events.MouseButtonUp += Events_MouseButtonUp; }