//方法,观看视频按钮被点击之后的操作 public void WatchVideoButtonClick() { //如果道具界面响应点击 if (propertyInterfaceClickEnable) { #if (IOS_SDK) //看视频送点数的奖励激活 MyClass.videoRewardEnable = 1; //视频奖励类型为0 MyClass.videoRewardType = 0; //展示视频广告 SdkToU3d.ShowUnityAds(); //按钮追踪 SdkToU3d.TrackButtonActionWithName("WatchVideoButton"); #endif //播放按钮音效 MyClass.AudioPlay(soundPlayer, Resources.Load <AudioClip>("Audio/Button"), MyClass.soundEnable); //观看视频按钮禁用 propertyInterface.GetComponent <PropertyInterface>().watchVideoButton.SetActive(false); //观看视频禁用图片激活 propertyInterface.GetComponent <PropertyInterface>().watchVideoDisableImage.SetActive(true); //初始冷却时间 propertyInterface.GetComponent <PropertyInterface>().watchVideoColdTime.startColdTime = MyClass.watchVideoColdTime; //开始倒计时 propertyInterface.GetComponent <PropertyInterface>().watchVideoColdTime.TimeCountDown(); //将此时的时间存入玩家偏好中 PlayerPrefs.SetInt("lastWatchVideoYear", System.DateTime.Now.Year); PlayerPrefs.SetInt("lastWatchVideoMonth", System.DateTime.Now.Month); PlayerPrefs.SetInt("lastWatchVideoDay", System.DateTime.Now.Day); PlayerPrefs.SetInt("lastWatchVideoHour", System.DateTime.Now.Hour); PlayerPrefs.SetInt("lastWatchVideoMinute", System.DateTime.Now.Minute); PlayerPrefs.SetInt("lastWatchVideoSecond", System.DateTime.Now.Second); } }