private void DisplayPanel(GameObject panel, string header) { HideAllPanels(); panel.SetActive(true); headerText.text = "Help - " + header; scrollRect.DOVerticalNormalizedPos(1, 0.25f); }
/// <summary> /// 滚动到指定位置 0~1 /// </summary> /// <param name="position">Position.</param> /// <param name="duration">Duration.</param> /// <param name="ease">Ease.</param> public void ScrollToPosition(float position, float duration = 0.4f, Ease ease = Ease.OutCubic) { OnInitializePotentialDrag(); position = Mathf.Max(0, Mathf.Min(position, 1)); if (duration > 0) { if (m_isVertical) { m_scrollTweener = m_scrollRect.DOVerticalNormalizedPos(position, duration).SetEase(ease); } else { m_scrollTweener = m_scrollRect.DOHorizontalNormalizedPos(position, duration).SetEase(ease); } } else { if (m_isVertical) { m_scrollRect.verticalNormalizedPosition = position; } else { m_scrollRect.horizontalNormalizedPosition = position; } } }
public static void AutoFocus(this ScrollRect scroll, Transform itemTransform, out Vector2 finalItemPosition) { float originalScrollPosition = scroll.verticalNormalizedPosition; float scrollPosition = (scroll.content.rect.height + itemTransform.localPosition.y) / scroll.content.rect.height; scroll.verticalNormalizedPosition = scrollPosition; finalItemPosition = itemTransform.position; scroll.verticalNormalizedPosition = originalScrollPosition; scroll.DOVerticalNormalizedPos(scrollPosition, ViewValues.STANDARD_TIME); }
public void AddComent(string text, Sprite portrait) { GameObject obj = Instantiate(commentPrefab, transform.position, transform.rotation, commentsContent); var content = obj.GetComponent <CommentContent>(); content.SetText(text); content.SetAvatar(portrait); scroll.DOVerticalNormalizedPos(0, 1); //obj.GetComponent<CommentContent>().set }
public void CenterButton(RectTransform button) { if (MenuManager.Instance.mouseControl) { return; } float movement = 1f - (float)elements.FirstOrDefault(x => x.Value == button).Key / (float)(elements.Count - 1); scrollRect.DOVerticalNormalizedPos(movement, centerDuration).SetEase(centerEase); }
public IEnumerator IEInitLevelSelectMenuBtns() { for (int i = 0; i < scrollRect.content.childCount; i++) { if (i < maxSectionIndex) { scrollRect.content.GetChild(i).DOScale(Vector3.one, BtnAppearAnimTime); yield return(new WaitForSeconds(BtnAppearAnimTime)); } } scrollRect.DOVerticalNormalizedPos(1, BtnAppearAnimTime * 2); }
public void AddOneNewProgressionMessage(int index, List <string> listMessages, Action callback) { if (index >= listMessages.Count) { currentlyInProgressionMessages = false; callback?.Invoke(); return; } string text = listMessages[index]; GameObject newText = Instantiate(textMessagePrefab, scrollContentTransform); newText.GetComponent <Text>().text = System.DateTime.Now.Hour + ":" + System.DateTime.Now.Minute + " " + text; scrollRect.DOVerticalNormalizedPos(0f, 1f, true).SetDelay(0.01f); scrollBackground.DOKill(true); scrollBackground.DOColor(notifyColor, 0.2f).OnComplete(() => { scrollBackground.DOColor(normalColor, 0.2f).OnComplete(() => { scrollBackground.DOColor(notifyColor, 0.2f).SetDelay(0.3f).OnComplete(() => { scrollBackground.DOColor(normalColor, 0.2f); }); }); }); scrollBackground.transform.parent.DOKill(true); scrollBackground.transform.parent.DOLocalMoveY(originalPos.y + 20f, 0.2f).OnComplete(() => { scrollBackground.transform.parent.DOLocalMoveY(originalPos.y, 0.2f); }); DOVirtual.DelayedCall(2f, () => { AddOneNewProgressionMessage(index + 1, listMessages, callback); }); }
public void JumpTo(int cellIndex, float tweenTime = 0f, OnCenterCallback onStart = null, OnCenterCallback onEnd = null) { if (cellIndex < 0 || cellIndex >= CellNum) { return; } _curCellIndex = cellIndex; float endScrollPos = GetCellScrollPos(cellIndex); _scrollRect.DOKill(); if (tweenTime < 0.001f) { //Instant tween this.ScrollPosition = endScrollPos; if (onStart != null) { onStart(cellIndex); } if (onEnd != null) { onEnd(cellIndex); } } else { //use DOTween move scrollRect if (onStart != null) { onStart(cellIndex); } TweenCallback onTweenFinish = () => { if (onEnd != null) { onEnd(cellIndex); } }; if (_scrollRect.horizontal) { _scrollRect.DOHorizontalNormalizedPos(endScrollPos, tweenTime).OnComplete(onTweenFinish).SetEase(easeType); } else { _scrollRect.DOVerticalNormalizedPos(endScrollPos, tweenTime).OnComplete(onTweenFinish).SetEase(easeType); } } }
/// <summary> /// Creates and returns a Tween for the informed component. /// The Tween is configured based on the attribute values of this TweenData file. /// </summary> /// <param name="transform"></param> /// <returns></returns> public Tween GetTween(ScrollRect scroll) { switch (command) { case ScrollRectCommand.NormalizedPos: return(scroll.DONormalizedPos(pos, duration, snapping)); case ScrollRectCommand.HorizontalNormalizedPos: return(scroll.DOHorizontalNormalizedPos(to, duration, snapping)); case ScrollRectCommand.VerticalPos: return(scroll.DOVerticalNormalizedPos(to, duration, snapping)); default: return(null); } }
public override Tween GetTween(UniTween.UniTweenTarget uniTweenTarget) { ScrollRect scroll = (ScrollRect)GetComponent(uniTweenTarget); switch (command) { case ScrollRectCommand.NormalizedPos: return(scroll.DONormalizedPos(pos, duration, snapping)); case ScrollRectCommand.HorizontalNormalizedPos: return(scroll.DOHorizontalNormalizedPos(to, duration, snapping)); case ScrollRectCommand.VerticalPos: return(scroll.DOVerticalNormalizedPos(to, duration, snapping)); default: return(null); } }
void OnScollUpClicked() { scrollRect.DOVerticalNormalizedPos(1f, .5f).SetEase(Ease.OutBack); }
/// <summary> /// Shows the credits /// </summary> private void ShowCredits() { SetCreditsDefaultState(); m_ScrollRect.DOVerticalNormalizedPos(0, m_ShowingTime).SetEase(Ease.Linear).SetId("Credits"); m_BackButton.transform.DOScale(1, 0.5f).SetEase(Ease.OutExpo).SetDelay(m_ShowingTime - 7f).SetId("Credits"); }