static int CalculateLayoutInputVertical(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); ScrollRect obj = LuaScriptMgr.GetUnityObject <ScrollRect>(L, 1); obj.CalculateLayoutInputVertical(); return(0); }
private void Update() { if (_stringBuilder.Length == 0) { return; } ChatText.text += _stringBuilder.ToString(); _stringBuilder.Clear(); ScrollRect.verticalNormalizedPosition = 0; ScrollRect.CalculateLayoutInputVertical(); }
void Start() { teamScroll.CalculateLayoutInputVertical(); }
public void ShowMission(List <Mission> _lstmission) { mView.sizeDelta = new Vector2(mCanvas.sizeDelta.x, mCanvas.sizeDelta.y - VIEW_TOP); for (int i = 0; i < mListOldMission.Count; i++) { Destroy(mListOldMission[i].gameObject); } mListOldMission.Clear(); for (int i = 0; i < mListNowMission.Count; i++) { Destroy(mListNowMission[i].gameObject); } mListNowMission.Clear(); for (int i = 0; i < mListFinishedMission.Count; i++) { Destroy(mListFinishedMission[i].gameObject); } mListFinishedMission.Clear(); List <Mission> lst_old = new List <Mission>(); List <Mission> lst_now = new List <Mission>(); List <Mission> lst_finished = new List <Mission>(); int sum_hight = HEIGHT_ITEM * _lstmission.Count; bool have_old = false; bool have_finished = false; bool have_now = false; for (int i = 0; i < _lstmission.Count; i++) { Mission mis = _lstmission[i]; int day_time = TimeConvert.NowDay(); if (mis.IsFinished()) { lst_finished.Add(mis); if (!have_finished) { have_finished = true; sum_hight += HEIGHT_TEXT; } } else if (mis.IsOld()) { lst_old.Add(mis); if (!have_old) { have_old = true; sum_hight += HEIGHT_TEXT; } } else { lst_now.Add(mis); if (!have_now) { have_now = true; sum_hight += HEIGHT_TEXT; } } } mScrollRect.content.sizeDelta = new Vector2(mCanvas.sizeDelta.x, sum_hight); if (mScrollRect.content.sizeDelta.y < mView.sizeDelta.y) { mView.sizeDelta = new Vector2(mView.sizeDelta.x, mScrollRect.content.sizeDelta.y); mView.transform.localPosition = new Vector3(0, (mCanvas.sizeDelta.y - mView.sizeDelta.y) / 2 - VIEW_TOP, 0); } else { mView.transform.localPosition = new Vector3(0, (mCanvas.sizeDelta.y - mView.sizeDelta.y) / 2 - VIEW_TOP, 0); } mScrollRect.CalculateLayoutInputVertical(); //mScrollRect.Rebuild(CanvasUpdate.Layout); MoveToTop(); sum_hight = sum_hight / 2; int y_pos = 0; if (lst_old.Count > 0) { mOldItemParent.SetActive(true); y_pos += HEIGHT_TEXT / 2; mOldItemParent.transform.localPosition = new Vector3(0, sum_hight - y_pos, 0); for (int i = 0; i < lst_old.Count; i++) { GameObject obj = GameObject.Instantiate(Resources.Load("ui/UIDailyMissionItem")) as GameObject; obj.transform.parent = mOldItemParent.transform; obj.transform.localPosition = new Vector3(0, -HEIGHT_TEXT - HEIGHT_ITEM * i, 0); obj.transform.localScale = Vector3.one; UIDailyMissionItem mission_item = obj.GetComponent <UIDailyMissionItem>(); mission_item.SetMission(lst_old[i]); mission_item.mBtnBg.SetData("drag", 1); mission_item.mBtnBg.SetData("d", lst_old[i]); mission_item.mBtnBg.onBeginDrag = BtnItemOnBeginDrag; mission_item.mBtnBg.onDrag = BtnItemOnDrag; mission_item.mBtnBg.onEndDrag = BtnItemOnEndDrag; mission_item.mBtnFinish.SetData("d", lst_old[i]); mission_item.mBtnFinish.SetData("t", 1); mission_item.mBtnFinish.onClick = BtnMissionFinishOnClick; mission_item.mBtnFinish.SetData("drag", 1); mission_item.mBtnFinish.onBeginDrag = BtnItemOnBeginDrag; mission_item.mBtnFinish.onDrag = BtnItemOnDrag; mission_item.mBtnFinish.onEndDrag = BtnItemOnEndDrag; mission_item.mBtnCancel.SetData("d", lst_old[i]); mission_item.mBtnCancel.SetData("t", 1); mission_item.mBtnCancel.onClick = BtnMissionCancelOnClick; mission_item.mBtnCancel.SetData("drag", 1); mission_item.mBtnCancel.onBeginDrag = BtnItemOnBeginDrag; mission_item.mBtnCancel.onDrag = BtnItemOnDrag; mission_item.mBtnCancel.onEndDrag = BtnItemOnEndDrag; mission_item.mBtnDelete.SetData("d", lst_old[i]); mission_item.mBtnDelete.onClick = BtnMissionDeleteOnClick; mission_item.mBtnEditor.SetData("d", lst_old[i]); mission_item.mBtnEditor.onClick = BtnMissionEditorOnClick; mission_item.mDeleteEditorNode.gameObject.SetActive(false); mListOldMission.Add(mission_item); } } else { mOldItemParent.SetActive(false); } if (lst_now.Count > 0) { mNowItemParent.SetActive(true); y_pos += HEIGHT_INTERVAL; y_pos += lst_old.Count * HEIGHT_ITEM; mNowItemParent.transform.localPosition = new Vector3(0, sum_hight - y_pos, 0); //y_pos += HEIGHT_TEXT; for (int i = 0; i < lst_now.Count; i++) { GameObject obj = GameObject.Instantiate(Resources.Load("ui/UIDailyMissionItem")) as GameObject; obj.transform.parent = mNowItemParent.transform; obj.transform.localPosition = new Vector3(0, -HEIGHT_TEXT - HEIGHT_ITEM * i, 0); obj.transform.localScale = Vector3.one; UIDailyMissionItem mission_item = obj.GetComponent <UIDailyMissionItem>(); mission_item.SetMission(lst_now[i]); mission_item.mBtnBg.SetData("drag", 1); mission_item.mBtnBg.SetData("d", lst_now[i]); mission_item.mBtnBg.onBeginDrag = BtnItemOnBeginDrag; mission_item.mBtnBg.onDrag = BtnItemOnDrag; mission_item.mBtnBg.onEndDrag = BtnItemOnEndDrag; mission_item.mBtnFinish.SetData("d", lst_now[i]); mission_item.mBtnFinish.SetData("t", 2); mission_item.mBtnFinish.onClick = BtnMissionFinishOnClick; mission_item.mBtnFinish.SetData("drag", 1); mission_item.mBtnFinish.onBeginDrag = BtnItemOnBeginDrag; mission_item.mBtnFinish.onDrag = BtnItemOnDrag; mission_item.mBtnFinish.onEndDrag = BtnItemOnEndDrag; mission_item.mBtnCancel.gameObject.SetActive(false); mission_item.mBtnDelete.SetData("d", lst_now[i]); mission_item.mBtnDelete.onClick = BtnMissionDeleteOnClick; mission_item.mBtnEditor.SetData("d", lst_now[i]); mission_item.mBtnEditor.onClick = BtnMissionEditorOnClick; mission_item.mDeleteEditorNode.gameObject.SetActive(false); mListNowMission.Add(mission_item); } } else { mNowItemParent.SetActive(false); } if (lst_finished.Count > 0) { mFinishedItemParent.SetActive(true); y_pos += HEIGHT_INTERVAL; y_pos += lst_now.Count * HEIGHT_ITEM; mFinishedItemParent.transform.localPosition = new Vector3(0, sum_hight - y_pos, 0); //y_pos += HEIGHT_TEXT; for (int i = 0; i < lst_finished.Count; i++) { GameObject obj = GameObject.Instantiate(Resources.Load("ui/UIDailyMissionItem")) as GameObject; obj.transform.parent = mFinishedItemParent.transform; obj.transform.localPosition = new Vector3(0, -HEIGHT_TEXT - HEIGHT_ITEM * i, 0); obj.transform.localScale = Vector3.one; UIDailyMissionItem mission_item = obj.GetComponent <UIDailyMissionItem>(); mission_item.SetMission(lst_finished[i]); mission_item.mBtnBg.SetData("drag", 1); mission_item.mBtnBg.SetData("d", lst_finished[i]); mission_item.mBtnBg.onBeginDrag = BtnItemOnBeginDrag; mission_item.mBtnBg.onDrag = BtnItemOnDrag; mission_item.mBtnBg.onEndDrag = BtnItemOnEndDrag; mission_item.mBtnCancel.SetData("d", lst_finished[i]); mission_item.mBtnCancel.SetData("t", 3); mission_item.mBtnCancel.onClick = BtnMissionCancelOnClick; mission_item.mBtnCancel.SetData("drag", 1); mission_item.mBtnCancel.onBeginDrag = BtnItemOnBeginDrag; mission_item.mBtnCancel.onDrag = BtnItemOnDrag; mission_item.mBtnCancel.onEndDrag = BtnItemOnEndDrag; mission_item.mBtnFinish.gameObject.SetActive(false); mission_item.mBtnDelete.SetData("d", lst_finished[i]); mission_item.mBtnDelete.onClick = BtnMissionDeleteOnClick; mission_item.mBtnEditor.SetData("d", lst_finished[i]); mission_item.mBtnEditor.onClick = BtnMissionEditorOnClick; mission_item.mDeleteEditorNode.gameObject.SetActive(false); mListFinishedMission.Add(mission_item); } } else { mFinishedItemParent.SetActive(false); } }