public override void BuildLevel(Screens.PlayScreen screen) { this.screen = screen; Factory.AddSpikeRow(screen, -100, GameConstants.ScreenHeight - 30, 10); Factory.AddLineObject(screen, 90, 400, 0, 0); star1 = Factory.AddStar(screen, 205, 230); star2 = Factory.AddStar(screen, 400, 260); LineObject l = Factory.AddHalfLineObject(screen, 325, 400, 0, 0); Factory.AddBackAndForthTransform(l, 35, 175, 0); star3 = Factory.AddStar(screen, 575, 230); l = Factory.AddLineObject(screen, 710, 400, 0, 0); // end StickyBirdObj bird = Factory.AddBird(screen, 120, 250); screen.SetBird(bird); Factory.AddNest(screen, 700, 380); }