コード例 #1
0
 private void Update()
 {
     if (transform.position.x > ScreenUtils.Right ||
         transform.position.x < ScreenUtils.Left ||
         transform.position.y > ScreenUtils.Top ||
         transform.position.y < ScreenUtils.Bottom)
     {
         ScreenWrapper.AdjustPosition(gameObject, collCircleRadius);
     }
 }
コード例 #2
0
 /// <summary>
 /// Use OnBecameInvisible method for screen wrapping
 /// </summary>
 private void OnBecameInvisible()
 {
     ScreenWrapper.AdjustPosition(gameObject, collBox);
 }