private new void Awake() { timeCounter = GetComponent <TimerScript>(); instance = this; base.Awake(); // PlayerScoreList = new Hashtable(); foreach (var player in PhotonNetwork.PlayerList) { //PlayerScoreList.Add(player.NickName, 0); if (player.IsMasterClient) { //Hashtable hash = new Hashtable(); //hash.Add("score", 0); //player.CustomProperties = hash; ScoreList.Add(player, 0); } else { //Hashtable hash = new Hashtable(); //hash.Add("score", 100); //player.CustomProperties = hash; ScoreList.Add(player, 100); } Instantiate(roomListItemPrefab, ScoreBoardContent).GetComponent <ScoreBoardItem>().SetUp(player); } }
/// <summary> /// Displays the 5 best scores and saves the scores to a file /// </summary> public void WriteScore() { List <UInt64> ScoreList; if (File.Exists("score.xml")) //check if file exists before trying to read { ScoreList = ListIO.ReadList <UInt64>("score.xml"); ScoreList.Add(Data.Score); ScoreList.Sort(); ScoreList.Reverse(); if (ScoreList.Count > 5) //remove the excess scores { ScoreList.RemoveAt(5); } } else //generate new file if it deos not exists { ScoreList = new List <UInt64> { Data.Score }; } byte Line = 3; foreach (UInt64 CurrScore in ScoreList) //write scores { Console.SetCursorPosition(56, Line); Console.Write(CurrScore.ToString()); Line += 1; } ListIO.WriteList <UInt64>("score.xml", ScoreList); ScoreList = null; }
public void TopTen() { Assert.IsFalse(DataStorage.Exists("topten.xml")); ScoreList score = new ScoreList(); score.Add("sata", 100); score.Add("yksi", 1); score.Add("kaksi", 2); DataStorage.Save(score, "topten.xml"); Assert.IsTrue(DataStorage.Exists("topten.xml")); ScoreList score2 = new ScoreList(); score2 = DataStorage.Load(score2, "topten.xml"); Assert.AreEqual(score2, score); }
public void TestGenerateScoresWithoutFirstAndLast() { Dive dive = new Dive(new DiveCode(3.1)); ScoreList scoreList = new ScoreList { new Score(7), new Score(8), new Score(5), new Score(10) }; dive.Scores = scoreList; ScoreList list = dive.generateScoresWithoutFirstAndLastScore(); //ScoreList winList = new ScoreList //{ // new Score(7), // new Score(8) //}; ScoreList winList = new ScoreList(); Score score = new Score(7); Score score2 = new Score(8); winList.Add(score); winList.Add(score2); double sum1 = 0, sum2 = 0; foreach (var s in winList) { sum1 += s.Value; } foreach (var s in list) { sum2 += s.Value; } //Assert.IsTrue(sum1 == 15); Assert.AreEqual(15, sum1); Assert.AreEqual(15, sum2); }
private new void Awake() { instance = this; timeCounter = GetComponent <TimerScript1>(); base.Awake(); foreach (var player in PhotonNetwork.PlayerList) { //PlayerScoreList.Add(player.NickName, 0); ScoreList.Add(player, 0); Instantiate(roomListItemPrefab, ScoreBoardContent).GetComponent <ScoreBoardItem>().SetUp(player); } }
private void getListScoreUser2(object sender, EventArgs e) { ObservableCollection <Score> ScoreListTmp = new ObservableCollection <Score>(); JsonTools tmp = new JsonTools(); HTTPRequest connect = (HTTPRequest)sender; System.Diagnostics.Debug.WriteLine("################## Get all scores of user #######################"); System.Diagnostics.Debug.WriteLine(connect.Response); JsonArray jsonArray; if (JsonArray.TryParse(connect.Response, out jsonArray)) { foreach (var item in jsonArray) { ScoreList.Add(tmp.getScoreFromJson(item.Stringify())); } ScoreList = ScoreListTmp; } }
public void TestFullContest() { DateTime endDate = new DateTime(2018, 2, 22); ContestInfo contestInfo = new ContestInfo("Svedala simhopps tävling", "Örebro", DateTime.Now, endDate, "Gustavsvik"); Judge judge1 = new Judge("Karl", "Mal"); Judge judge2 = new Judge("LAban", "Asda"); Judge judge3 = new Judge("Leg", "Shin"); Judge judge4 = new Judge("Handy", "Bandy"); Judge judge5 = new Judge("Sammy", "Rol"); JudgeList judgeList = new JudgeList(); judgeList.Add(judge1); judgeList.Add(judge2); judgeList.Add(judge3); judgeList.Add(judge4); judgeList.Add(judge5); Contestant kalle = new Contestant("kalle", "Cool"); Contestant pelle = new Contestant("pelle", "Holm"); Contestant lars = new Contestant("Lars", "Lerin"); Contestant anna = new Contestant("Anna", "Annasson"); ContestantList contestantList = new ContestantList(); contestantList.Add(kalle); contestantList.Add(pelle); contestantList.Add(lars); contestantList.Add(anna); // create the new Contest object Contest contest = new Contest(contestInfo, judgeList, contestantList); // create ContestantLists for a subcontest ContestantList branch1_Contestants = new ContestantList(); branch1_Contestants.Add(kalle); branch1_Contestants.Add(pelle); branch1_Contestants.Add(lars); SubContestBranch branch1 = new SubContestBranch("Deltävling 1", contest, branch1_Contestants); // create second subcontest ContestantList branch2_Contestants = new ContestantList(); branch2_Contestants.Add(kalle); branch2_Contestants.Add(pelle); branch2_Contestants.Add(anna); SubContestBranch branch2 = new SubContestBranch("Deltävling 2", contest, branch2_Contestants); // add the newly created subcontests to the contest contest.SubContestBranches.Add(branch1); contest.SubContestBranches.Add(branch2); // first dive of the subcontest Dive dive1Kalle = new Dive(new DiveCode(3.1)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Kalle = new ScoreList(); scoreListDive1Kalle.Add(new Score(8, judge1)); scoreListDive1Kalle.Add(new Score(5, judge2)); scoreListDive1Kalle.Add(new Score(8.5, judge3)); scoreListDive1Kalle.Add(new Score(7, judge4)); scoreListDive1Kalle.Add(new Score(9, judge5)); dive1Kalle.Scores = scoreListDive1Kalle; branch1.AddNewDive(kalle, dive1Kalle); // second dive Dive dive1Pelle = new Dive(new DiveCode(3.1)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Pelle = new ScoreList(); scoreListDive1Pelle.Add(new Score(8, judge1)); scoreListDive1Pelle.Add(new Score(5, judge2)); scoreListDive1Pelle.Add(new Score(8.5, judge3)); scoreListDive1Pelle.Add(new Score(7, judge4)); scoreListDive1Pelle.Add(new Score(6.5, judge5)); dive1Pelle.Scores = scoreListDive1Pelle; branch1.AddNewDive(pelle, dive1Pelle); // third dive Dive dive1Lars = new Dive(new DiveCode(3.1)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Lars = new ScoreList(); scoreListDive1Lars.Add(new Score(7.5, judge1)); scoreListDive1Lars.Add(new Score(9, judge2)); scoreListDive1Lars.Add(new Score(8.5, judge3)); scoreListDive1Lars.Add(new Score(7, judge4)); scoreListDive1Lars.Add(new Score(6.5, judge5)); dive1Lars.Scores = scoreListDive1Lars; branch1.AddNewDive(lars, dive1Lars); // first dive of second subcontest Dive dive2Kalle = new Dive(new DiveCode(2.8)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive2Kalle = new ScoreList(); scoreListDive2Kalle.Add(new Score(8, judge1)); scoreListDive2Kalle.Add(new Score(5, judge2)); scoreListDive2Kalle.Add(new Score(8.5, judge3)); scoreListDive2Kalle.Add(new Score(7, judge4)); scoreListDive2Kalle.Add(new Score(9, judge5)); dive2Kalle.Scores = scoreListDive1Kalle; branch2.AddNewDive(kalle, dive2Kalle); // second dive Dive dive2Pelle = new Dive(new DiveCode(2.9)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive2Pelle = new ScoreList(); scoreListDive2Pelle.Add(new Score(8, judge1)); scoreListDive2Pelle.Add(new Score(5, judge2)); scoreListDive2Pelle.Add(new Score(8, judge3)); scoreListDive2Pelle.Add(new Score(7, judge4)); scoreListDive2Pelle.Add(new Score(6.5, judge5)); dive2Pelle.Scores = scoreListDive1Pelle; branch2.AddNewDive(pelle, dive2Pelle); // third dive Dive dive1Anna = new Dive(new DiveCode(3.0)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Anna = new ScoreList(); scoreListDive1Anna.Add(new Score(7.5, judge1)); scoreListDive1Anna.Add(new Score(9, judge2)); scoreListDive1Anna.Add(new Score(8.5, judge3)); scoreListDive1Anna.Add(new Score(7, judge4)); scoreListDive1Anna.Add(new Score(6.5, judge5)); dive1Anna.Scores = scoreListDive1Anna; branch2.AddNewDive(anna, dive1Anna); Console.WriteLine("HEJ"); foreach (var subContest in contest.SubContestBranches) { int i = 1; foreach (var result in subContest.GenerateSubContestResult()) { Console.WriteLine(i + ". " + result.Key.FirstName + " Score: " + result.Value); i++; } } }
public Contest createTestContest() { DateTime endDate = new DateTime(2018, 2, 22); ContestInfo contestInfo = new ContestInfo("Svedala simhoppstävling", "Örebro", DateTime.Now, endDate, "Gustavsvik"); Judge judge1 = new Judge(1, "Karl", "Mal", 22, "*****@*****.**", "male", "891017-6653", "Pappersvägen 3"); Judge judge2 = new Judge(2, "Laban", "Asda", 45, "*****@*****.**", "male", "651011-6423", "Venavägen 8"); Judge judge3 = new Judge(3, "Leg", "Shin", 33, "*****@*****.**", "male", "821201-5434", "Storgatan 1"); Judge judge4 = new Judge(4, "Anna", "Pann", 29, "*****@*****.**", "female", "910413-4594", "Järnvägsgatan 33"); Judge judge5 = new Judge(5, "Sammy", "Rol", 38, "*****@*****.**", "female", "880623-5921", "Skolgatan 28"); JudgeList judgeList = new JudgeList(); judgeList.Add(judge1); judgeList.Add(judge2); judgeList.Add(judge3); judgeList.Add(judge4); judgeList.Add(judge5); Contestant kalle = new Contestant(6, "Kalle", "Cool", 35, "*****@*****.**", "male", "78345345-435", "Storgatan 3"); Contestant pelle = new Contestant(7, "Pelle", "Holm", 14, "*****@*****.**", "male", "04546387-1104", "Småttmisnöjdmedtillvaro gatan 25"); Contestant lars = new Contestant(8, "Lars", "Lerin", 50, "*****@*****.**", "male", "68345435-4352", "Brittmarie-gatan 89"); Contestant anna = new Contestant(9, "Anna", "Annasson", 28, "*****@*****.**", "female", "88376534534-3455", "Lokalgatan 8"); ContestantList contestantList = new ContestantList(); contestantList.Add(kalle); contestantList.Add(pelle); contestantList.Add(lars); contestantList.Add(anna); // create the new Contest object Contest contest = new Contest(contestInfo, judgeList, contestantList); // create ContestantLists for a subcontest ContestantList branch1_Contestants = new ContestantList(); branch1_Contestants.Add(kalle); branch1_Contestants.Add(pelle); branch1_Contestants.Add(lars); SubContestBranch branch1 = new SubContestBranch("Deltävling 1", contest, branch1_Contestants); // create second subcontest ContestantList branch2_Contestants = new ContestantList(); branch2_Contestants.Add(kalle); branch2_Contestants.Add(pelle); branch2_Contestants.Add(anna); SubContestBranch branch2 = new SubContestBranch("Deltävling 2", contest, branch2_Contestants); // add the newly created subcontests to the contest contest.SubContestBranches.Add(branch1); contest.SubContestBranches.Add(branch2); // first dive of the subcontest Dive dive1Kalle = new Dive(new DiveCode(3.1)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Kalle = new ScoreList(); scoreListDive1Kalle.Add(new Score(8, judge1)); scoreListDive1Kalle.Add(new Score(5, judge2)); scoreListDive1Kalle.Add(new Score(8.5, judge3)); scoreListDive1Kalle.Add(new Score(7, judge4)); scoreListDive1Kalle.Add(new Score(9, judge5)); dive1Kalle.Scores = scoreListDive1Kalle; branch1.AddNewDive(kalle, dive1Kalle); // second dive Dive dive1Pelle = new Dive(new DiveCode(3.1)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Pelle = new ScoreList(); scoreListDive1Pelle.Add(new Score(8, judge1)); scoreListDive1Pelle.Add(new Score(5, judge2)); scoreListDive1Pelle.Add(new Score(8.5, judge3)); scoreListDive1Pelle.Add(new Score(7, judge4)); scoreListDive1Pelle.Add(new Score(6.5, judge5)); dive1Pelle.Scores = scoreListDive1Pelle; branch1.AddNewDive(pelle, dive1Pelle); // third dive Dive dive1Lars = new Dive(new DiveCode(3.1)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Lars = new ScoreList(); scoreListDive1Lars.Add(new Score(7.5, judge1)); scoreListDive1Lars.Add(new Score(9, judge2)); scoreListDive1Lars.Add(new Score(8.5, judge3)); scoreListDive1Lars.Add(new Score(7, judge4)); scoreListDive1Lars.Add(new Score(6.5, judge5)); dive1Lars.Scores = scoreListDive1Lars; branch1.AddNewDive(lars, dive1Lars); // first dive of second subcontest Dive dive2Kalle = new Dive(new DiveCode(2.8)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive2Kalle = new ScoreList(); scoreListDive2Kalle.Add(new Score(8, judge1)); scoreListDive2Kalle.Add(new Score(5, judge2)); scoreListDive2Kalle.Add(new Score(8.5, judge3)); scoreListDive2Kalle.Add(new Score(7, judge4)); scoreListDive2Kalle.Add(new Score(9, judge5)); dive2Kalle.Scores = scoreListDive1Kalle; branch2.AddNewDive(kalle, dive2Kalle); // second dive Dive dive2Pelle = new Dive(new DiveCode(2.9)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive2Pelle = new ScoreList(); scoreListDive2Pelle.Add(new Score(8, judge1)); scoreListDive2Pelle.Add(new Score(5, judge2)); scoreListDive2Pelle.Add(new Score(8, judge3)); scoreListDive2Pelle.Add(new Score(7, judge4)); scoreListDive2Pelle.Add(new Score(6.5, judge5)); dive2Pelle.Scores = scoreListDive1Pelle; branch2.AddNewDive(pelle, dive2Pelle); // third dive Dive dive1Anna = new Dive(new DiveCode(3.0)); // Scores come in from all the judges and is built into a full ScoreList ScoreList scoreListDive1Anna = new ScoreList(); scoreListDive1Anna.Add(new Score(7.5, judge1)); scoreListDive1Anna.Add(new Score(9, judge2)); scoreListDive1Anna.Add(new Score(8.5, judge3)); scoreListDive1Anna.Add(new Score(7, judge4)); scoreListDive1Anna.Add(new Score(6.5, judge5)); dive1Anna.Scores = scoreListDive1Anna; branch2.AddNewDive(anna, dive1Anna); return(contest); }
public override void Begin() { Level.BackgroundColor = Color.Gray; //MessageDisplay.Position = new Vector(100, 100); MessageDisplay.MaxMessageCount = (int)(Screen.Height / Font.Default.CharacterHeight - 1); MessageDisplay.BackgroundColor = Color.Transparent; MessageDisplay.MessageTime = TimeSpan.MaxValue; MessageDisplay.RealTime = true; MessageDisplay.TextColor = Color.LightGray; Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, null); PhoneBackButton.Listen(Exit, null); StorageFile tiedosto = null; try { DataStorage.Delete("testi.txt"); tiedosto = DataStorage.Create("testi.txt"); Assert(tiedosto.Name.EndsWith("testi.txt"), "tiedosto.Name.EndsWith(\"testi.txt\")"); AssertNotNull(tiedosto.Stream, "tiedosto.Stream"); tiedosto.Close(); Assert(DataStorage.Exists("testi.txt"), "DataStorage.Exists(\"testi.txt\")"); tiedosto = DataStorage.Open("testi.txt", false); Assert(tiedosto.Name.EndsWith("testi.txt"), "tiedosto.Name.EndsWith(\"testi.txt\")"); AssertNotNull(tiedosto.Stream, "tiedosto.Stream"); Assert(!tiedosto.Stream.CanWrite, "!tiedosto.Stream.CanWrite"); tiedosto.Close(); DataStorage.Delete("testi.txt"); Assert(!DataStorage.Exists("testi.txt"), "!DataStorage.Exists(\"testi.txt\")"); MessageDisplay.Add("---"); DataStorage.MkDir("kansio"); Assert(DataStorage.Exists("kansio"), "DataStorage.Exists(\"kansio\")"); Assert(DataStorage.ChDir("kansio") == true, "DataStorage.ChDir( \"kansio\" ) == true"); AssertValue(DataStorage.GetFileList().Count, 0, "DataStorage.GetFileList().Count"); Assert(DataStorage.Exists("kansio") == false, "DataStorage.Exists(\"kansio\") == false"); Assert(DataStorage.ChDir("..") == true, "DataStorage.ChDir( \"..\" ) == true"); Assert(DataStorage.Exists("kansio") == true, "DataStorage.Exists(\"kansio\") == true"); DataStorage.RmDir("kansio"); Assert(DataStorage.Exists("kansio") == false, "DataStorage.Exists(\"kansio\") == false"); Assert(DataStorage.ChDir("kansio") == false, "DataStorage.ChDir( \"kansio\" ) == false"); DataStorage.Delete("topten.xml"); Assert(!DataStorage.Exists("topten.xml"), "!DataStorage.Exists(\"topten.xml\")"); ScoreList score = new ScoreList(); score.Add("sata", 100); score.Add("yksi", 1); score.Add("kaksi", 2); DataStorage.Save(score, "topten.xml"); Assert(DataStorage.Exists("topten.xml"), "DataStorage.Exists(\"topten.xml\")"); ScoreList score2 = new ScoreList(); score2 = DataStorage.Load(score2, "topten.xml"); Assert(score2.Equals(score), "score2.Equals( score )"); MessageDisplay.Add("---"); MessageDisplay.Add("PASSED!", Color.LimeGreen); } catch (TestException) { MessageDisplay.Add("---"); MessageDisplay.Add("FAILED!", Color.Red); } finally { if (tiedosto != null && tiedosto.Stream.CanRead) { tiedosto.Close(); } DataStorage.Delete("testi.txt"); DataStorage.Delete("topten.xml"); } }
public void TestGenerateSubContestResult() { Contest contest = new Contest(); Contestant kalle = new Contestant("kalle", "Cool"); Contestant pelle = new Contestant("pelle", "Holm"); Contestant lars = new Contestant("Lars", "Lerin"); ContestantList contestantList = new ContestantList(); contestantList.Add(kalle); contestantList.Add(pelle); contestantList.Add(lars); SubContestBranch subContest = new SubContestBranch("Test", contest, contestantList); Dive dive = new Dive(new DiveCode(3.1)); Dive dive2 = new Dive(new DiveCode(2.1)); Dive dive3 = new Dive(new DiveCode(3.5)); Dive dive4 = new Dive(new DiveCode(2.5)); Dive dive5 = new Dive(new DiveCode(15.0)); ScoreList scoreListDive = new ScoreList(); scoreListDive.Add(new Score(8)); scoreListDive.Add(new Score(8.5)); scoreListDive.Add(new Score(6.5)); scoreListDive.Add(new Score(7)); scoreListDive.Add(new Score(9)); dive.Scores = scoreListDive; // 72.85 subContest.AddNewDive(kalle, dive); ScoreList scoreListDive2 = new ScoreList(); scoreListDive2.Add(new Score(6)); scoreListDive2.Add(new Score(7.5)); scoreListDive2.Add(new Score(6.5)); scoreListDive2.Add(new Score(7)); scoreListDive2.Add(new Score(9)); dive2.Scores = scoreListDive2; // 44.1 subContest.AddNewDive(pelle, dive2); ScoreList scoreListDive3 = new ScoreList(); scoreListDive3.Add(new Score(6)); scoreListDive3.Add(new Score(4.5)); scoreListDive3.Add(new Score(6.5)); scoreListDive3.Add(new Score(5)); scoreListDive3.Add(new Score(8)); dive3.Scores = scoreListDive3; subContest.AddNewDive(kalle, dive3); // 61.25 ScoreList scoreListDive4 = new ScoreList(); scoreListDive4.Add(new Score(6)); scoreListDive4.Add(new Score(7)); scoreListDive4.Add(new Score(8.5)); scoreListDive4.Add(new Score(5)); scoreListDive4.Add(new Score(8)); dive4.Scores = scoreListDive4; subContest.AddNewDive(pelle, dive4); // ScoreList scoreListDive5 = new ScoreList(); scoreListDive5.Add(new Score(6)); scoreListDive5.Add(new Score(7)); scoreListDive5.Add(new Score(8.5)); scoreListDive5.Add(new Score(5)); scoreListDive5.Add(new Score(8)); dive5.Scores = scoreListDive5; subContest.AddNewDive(lars, dive5); // // get the ResultDictionary containing pairs of contestant and a total score sum. ResultDictionary result = subContest.GenerateSubContestResult(); Assert.AreEqual(3, result.Count); foreach (var score in result) { Console.WriteLine(score.Key.FirstName + ": " + score.Value); } Assert.AreEqual(315, result.First().Value); Console.WriteLine(); // getting same data from our Contest object ResultDictionary r = contest.GetSubContestResultDictionary(subContest); Assert.AreEqual(3, r.Count); foreach (var score in r) { Console.WriteLine(score.Key.FirstName + ": " + score.Value); } Assert.AreEqual(315, r.First().Value); }
public bool TryAdd(ReadOnlySpan <char> logLine) { if (LevelLoad.TryParse(logLine, LogDate, out var ll)) { Current = ll; LoadLevelList.Add(ll); } else if (TestDriveStart.TryParse(logLine, LogDate, out var std)) { Current = std; StartTestDriveList.Add(std); } else if (TestDriveFinish.TryParse(logLine, LogDate, out var ftd)) { Current = ftd; FinishTestDriveList.Add(ftd); } else if (GameStart.TryParse(logLine, LogDate, out var sg)) { Current = sg; StartGameList.Add(sg); } else if (GameFinish.TryParse(logLine, LogDate, out var fg)) { Current = fg; FinishGameList.Add(fg); } else if (GameRound.TryParse(logLine, LogDate, out var rg)) { Current = rg; RoundGameList.Add(rg); } else if (ActiveBattleStart.TryParse(logLine, LogDate, out var sab)) { Current = sab; StartActiveBattleList.Add(sab); } else if (PlayerLoad.TryParse(logLine, LogDate, out var pl)) { Current = pl; PlayerLoadList.Add(pl); } else if (Damage.TryParse(logLine, LogDate, out var dmg)) { Current = dmg; DamageList.Add(dmg); } else if (Killing.TryParse(logLine, LogDate, out var kill)) { Current = kill; KillList.Add(kill); } else if (KillAssist.TryParse(logLine, LogDate, out var ka)) { Current = ka; KillAssistList.Add(ka); } else if (Score.TryParse(logLine, LogDate, out var sc)) { Current = sc; ScoreList.Add(sc); } else if (Decal.TryParse(logLine, LogDate, out var dec)) { Current = dec; DecalList.Add(dec); } else { Current = null; return(false); } //update datetimes var currentDateTime = new DateTime(Current.TimeStamp); if (currentDateTime > Last) { Last = currentDateTime; } if (currentDateTime < First) { First = currentDateTime; } return(true); }