private Game GenerateGameResults(string scoreCard) { _parsedFrameLists = _scoreCardParser.ParseToNormalAndBonusFrames(scoreCard); return(_gameGenerator.GenerateGame(_parsedFrameLists)); }
public void GenerateAParsedFramesObject(string scoreCard) { var result = _scoreCardParser.ParseToNormalAndBonusFrames(scoreCard); result.ShouldBeOfType <ParsedFrames>(); }