private Game GenerateGameResults(string scoreCard)
 {
     _parsedFrameLists = _scoreCardParser.ParseToNormalAndBonusFrames(scoreCard);
     return(_gameGenerator.GenerateGame(_parsedFrameLists));
 }
        public void GenerateAParsedFramesObject(string scoreCard)
        {
            var result = _scoreCardParser.ParseToNormalAndBonusFrames(scoreCard);

            result.ShouldBeOfType <ParsedFrames>();
        }