void ChangeScheme(string newScheme, string oldScheme) { SchemeDataService.ChangeScheme(newScheme); m_currentSchemeData = SDKManager.LoadGameSchemeConfig(); m_currentSelectIndex = GetCurrentSelectIndex(); LoadSchemeData(m_currentSchemeData); }
/// <summary> /// 切换渠道 /// </summary> static void ChangeChannel(string channelName) { #if UNITY_ANDROID SchemeDataService.ChangeScheme(channelName); #endif }