public Entity FromSceneryInstance(ScenarioTag.SceneryInstance scen) { var entity = SceneryFactory.FromTag(this.Map, this.Map.Scenario, scen); scen.GameObject = entity; return(entity); }
public Entity FromInstancedGeometry(BspTag bsp, BspTag.InstancedGeometryInstance instance) { return(SceneryFactory.FromInstancedGeometry(this.Map, bsp, instance)); }