/// <summary> /// Call to remove an item from this group and destroy it. /// </summary> /// <param name="item">The item to remove and destroy.</param> public void RemoveDebugItem(DebugMenuItem item) { if (m_MenuItems.Contains(item)) { m_MenuItems.Remove(item); Destroy(item.gameObject); } }
/// <summary> /// Call to add an item to this grou. /// </summary> /// <param name="item">The item to add.</param> public void AddDebugItem(DebugMenuItem item) { if (item != null) { item.transform.SetParent(this.transform, false); m_MenuItems.Add(item); } }
/// <summary> /// Adds a DebugMenu item to the correct group and tracking. /// </summary> /// <param name="groupName">The group to add to.</param> /// <param name="owner">The owner to associate with.</param> /// <param name="item">The debug menu item to add.</param> /// <returns>The unique id for this item/</returns> public int AddItem(string groupName, GameObject owner, DebugMenuItem item) { DebugItemGroup group = GetItemGroup(groupName, true); ItemCommonInfo info = new ItemCommonInfo(); info.mDebugMenuItem = item; info.mGroupName = groupName; info.mOwner = owner; info.mURID = mCurURID++; group.AddDebugItem(item); mMenuItems.Add(info); return(info.mURID); }