/// <summary> /// Draws the entire model: in this case trivial. Major axis and the square. /// </summary> /// <param name="graphicsDevice">this is the display area we need to draw to.</param> public void Draw(GraphicsDevice graphicsDevice, ContentManager contentManager, Camera viewCamera) { mMajorAxis.Draw(graphicsDevice, contentManager, viewCamera, mTheStack); mRoot.Draw(graphicsDevice, contentManager, viewCamera, mTheStack); }