/** * Initialization */ static PlayMakerExtension() { // Set SF_PLAYMAKER define to compile PlayMaker-dependant code if PlayMaker is detected. if (DetectPlayMaker()) { SceneFusionAPI.SetDefineSymbol("SF_PLAYMAKER"); } }
/** * Initialization */ static Ferr2DExtension() { // Set SF_FERR2D define to compile Ferr2D-dependant code if Ferr2D is detected. if (DetectFerr2D()) { SceneFusionAPI.SetDefineSymbol("SF_FERR2D"); } }
/** * Initialization */ static ProBuilderExtension() { // Set SF_ProBuilder define to compile ProBuilder-dependant code if ProBuilder is detected. if (DetectProBuilder()) { SceneFusionAPI.SetDefineSymbol("SF_PROBUILDER"); } }