コード例 #1
0
 public void StageFunnelsLog(Scene.Type CurrentScene)
 {
     if (PlayerPrefs.GetInt(CurrentScene.ToString(), 0) == 0)
     {
         Tapjoy.TrackEvent("GameProgress", "Funnels", CurrentScene.ToString(), null, 0L);
         PlayerPrefs.SetInt(CurrentScene.ToString(), 1);
     }
 }
コード例 #2
0
 public void StageFinalizeLog(Scene.Type CurrentScene)
 {
     if (!this.m_StageFinalizeStack.Contains(CurrentScene))
     {
         this.m_StageFinalizeStack.Add(CurrentScene);
         Tapjoy.TrackEvent("GameProgress", "STAGE", CurrentScene.ToString(), "m_StageFinalizeStack", 0L);
     }
 }