void Initialize() { pet = GameObject.Find("Pet"); pet.transform.localPosition = new Vector3(0f, 0.26f, 4f); pet.transform.localScale = new Vector3(0.4f, 0.4f, 1.0f); pet.SetActive(true); fontSize = (int)(Screen.width / 20f); CreateBackground(); CreateDecideButton(); saveDataManager = GameObject.Find("/SaveDataManager"); saveDataManagerScript = saveDataManager.GetComponent<SaveDataManager>(); saveDataManagerScript.SetAbstractPetScript(); saveDataManagerScript.InputSaveData(); whiteOutManager = GameObject.Find("/WhiteOutManager"); whiteOutManagerScript = whiteOutManager.GetComponent<WhiteOutManager>(); InitializeInputField(); }