public void ActiveRanking() { var playerData = SaveClass.GetAllPlayerStatus(); var value = playerData.Count; if (value > 0) { top3.text = (playerData[0].HighScore.ToString("0") + "\n\n0\n\n0"); } if (value > 1) { top3.text = (playerData[0].HighScore.ToString("0") + "\n\n" + playerData[1].HighScore.ToString("0") + "\n\n"); } if (value > 2) { top3.text = (playerData[0].HighScore.ToString("0") + "\n\n" + playerData[1].HighScore.ToString("0") + "\n\n" + playerData[2].HighScore.ToString("0")); } if (value > 3) { fourAndFive.text = (playerData[3].HighScore.ToString("0") + "\n\n\n0"); } if (value > 4) { fourAndFive.text = (playerData[3].HighScore.ToString("0") + "\n\n\n" + playerData[4].HighScore.ToString("0")); } //top3.text = (playerData[0].HighScore.ToString("0") + "\n\n" + playerData[1].HighScore.ToString("0") + "\n\n" + playerData[2].HighScore.ToString("0")); }