public void SendCharInfo() { Packets.Server.SSMG_SYSTEM_MESSAGE p6 = new SagaMap.Packets.Server.SSMG_SYSTEM_MESSAGE(); p6.Message = SagaMap.Packets.Server.SSMG_SYSTEM_MESSAGE.Messages.GAME_SMSG_RECV_POSTUREBLOW_TEXT; this.netIO.SendPacket(p6); Packets.Server.SSMG_PLAYER_INFO p1 = new SagaMap.Packets.Server.SSMG_PLAYER_INFO(); p1.Player = this.Character; this.netIO.SendPacket(p1); Packets.Server.SSMG_PLAYER_STATUS_EXTEND pp = new SagaMap.Packets.Server.SSMG_PLAYER_STATUS_EXTEND(); pp.Speed = 420; this.netIO.SendPacket(pp); }