public uint GenerateHash() { _byteBuffer.Reset(); foreach (IFrameSyncData frameSyncData in _frameSyncDatas) { frameSyncData.Export(_byteBuffer); } return(_byteBuffer.Crc32()); }
internal void Reset() { bytes.Reset(); if (_userRestorable != null) { _userRestorable.Clear(); _userRestorable = null; } }
public void SendData(string jsonData, byte playerID) { //length UInt16 //senderID byte //command byte //jsonData 2 + jsonData length UInt16 length = (UInt16)(1 + 1 + 2 + jsonData.Length); _outBuffer.Reset(); _outBuffer.Push(length); _outBuffer.Push(playerID); _outBuffer.Push(FrameSyncConstant.DEBUG_SERVER_PLAYER_FRAME); _outBuffer.PushUTF8LongString(jsonData); _tcpConnection.Send(_outBuffer); }
void SendLocalInputs() { if (_localInputFrameDeltaNumberToSend == 0) { _localInputFrameDeltaNumberToSend = _currentLocalInputFrameDeltaNumber; } _sendLocalInputDeltaBuffer.Reset(); int end = _localInputFrameDeltaNumberToSend + FrameSyncConstant.LOCAL_INPUT_FRAME_RESEND_COUNT; if (end > _currentLocalInputFrameDeltaNumber) { end = _currentLocalInputFrameDeltaNumber; } int count = 0; for (int i = _localInputFrameDeltaNumberToSend; i <= end; i++) { InputFrameDelta inputFrameDelta = localInputFrameDeltas[i]; _sendLocalInputDeltaBuffer.Push(inputFrameDelta.frameNumber); byte length = (byte)inputFrameDelta.bytes.DataLength; _sendLocalInputDeltaBuffer.Push(length); _sendLocalInputDeltaBuffer.PushAll(inputFrameDelta.bytes); count++; inputFrameDelta.resend = inputFrameDelta.resend - 1; if (inputFrameDelta.resend == 0) { _localInputFrameDeltaNumberToSend++; } } if (count > 0) { _io.SendInputFrameDeltas(_sendLocalInputDeltaBuffer, count, _input.Size); } }
public void RequestInputFrames(int startFrameNumber, int endFrameNumber) { if (startFrameNumber <= endFrameNumber) { if (startFrameNumber > 0 && endFrameNumber <= _frameNumber) { _largeData.Reset(); for (int i = startFrameNumber; i < endFrameNumber; i++) { InputFrameDelta delta = _inputFrameDeltas[i]; if (delta == null) { delta = new InputFrameDelta(); delta.frameNumber = 0; //playerFrameNumber } delta.Export(_largeData); } _handler.HandleInputFramesInBackground(_largeData, startFrameNumber, endFrameNumber); } } }
internal void ResetBytes() { bytes.Reset(); }
void DoTick() { _frameNumber++; _sealedFrameNumber = _frameNumber - 10; if (_sealedFrameNumber < 1) { _sealedFrameNumber = 1; } if (_receivedInputFrameDeltas.Count > 0) { SWConsole.Crit($"MockIO: DoTick playerFrameCount={_receivedInputFrameDeltas.Count}"); InputFrameDelta delta = _receivedInputFrameDeltas.Peek(); if (true) { delta = _receivedInputFrameDeltas.Dequeue(); //SWConsole.Crit($"MockIO: DoTick playerFrameCount 1 ={_receivedInputFrameDeltas.Count}"); _inputFrameDeltas[_frameNumber] = delta; _data.Reset(); byte length = (byte)delta.bytes.DataLength; _data.Push(length); _data.PushAll(delta.bytes); SWConsole.Crit($"MockIO: DoTick send PLAYER={delta.frameNumber} roomStep={_frameNumber}"); MockHandleInputFrameOperaion operation = new MockHandleInputFrameOperaion(_handler, _pingMilliseconds); operation.inputFrameData = SWBytes.Clone(_data); operation.playerLastInputFrameOnServer = _receivedInputFrameDeltas.Count; operation.predictionFrameNumber = _predictedFrameNumber; operation.correctFrameNumber = _correctFrameNumber; operation.roomStep = _frameNumber; operation.sealedFrameNumber = _sealedFrameNumber; _operationQueue.AddOperation(operation); return; } //else if(delta.predictedServerFrameNumber < _frameNumber) //{ // delta = _receivedInputFrameDeltas.Dequeue(); // delta.version = 1; // _inputFrameDeltas[delta.predictedServerFrameNumber] = delta; // _data.Reset(); // byte length = (byte)delta.bytes.DataLength; // _data.Push(length); // _data.Push(delta.bytes, 0); // SWConsole.Crit($"MockIO: DoTick send PLAYER={delta.frameNumber} roomStep={_frameNumber} prediction={delta.predictedServerFrameNumber}"); // _frameNumber--; // _sealedFrameNumber = _frameNumber - 10; // if (_sealedFrameNumber < 1) // { // _sealedFrameNumber = 1; // } // MockHandleInputFrameOperaion operation = new MockHandleInputFrameOperaion(_handler, _pingMilliseconds); // operation.inputFrameData = SWBytes.Clone(_data); // operation.playerLastInputFrameOnServer = _receivedInputFrameDeltas.Count; // operation.predictionError = _predictionError; // operation.roomStep = delta.predictedServerFrameNumber; // operation.version = delta.version; // operation.sealedFrameNumber = _sealedFrameNumber; // _operationQueue.AddOperation(operation); // return; //} } { _lastPredictedFrameNumber = _frameNumber; InputFrameDelta delta = new InputFrameDelta(); delta.frameNumber = 0; //playerFrameNumber _inputFrameDeltas[_frameNumber] = delta; _data.Reset(); _data.Push((byte)0); //length SWConsole.Crit($"MockIO: DoTick send EMPTY={delta.frameNumber} roomStep={_frameNumber}"); MockHandleInputFrameOperaion operation = new MockHandleInputFrameOperaion(_handler, _pingMilliseconds); operation.inputFrameData = SWBytes.Clone(_data); operation.playerLastInputFrameOnServer = _receivedInputFrameDeltas.Count; operation.predictionFrameNumber = _predictedFrameNumber; operation.correctFrameNumber = _correctFrameNumber; operation.roomStep = _frameNumber; operation.sealedFrameNumber = _sealedFrameNumber; _operationQueue.AddOperation(operation); } }