コード例 #1
0
    /// <summary>
    /// 设置材质的属性
    /// <para>spriteEffect</para>
    /// <para>propertyName 属性名称</para>
    /// <para>value 属性整型值</para>
    /// </summary>
    /// <param name="luaState"></param>
    /// <returns></returns>
    public static int SpriteEffectSetMatInt(ILuaState luaState)
    {
        STGSpriteEffect effect       = luaState.ToUserData(-3) as STGSpriteEffect;
        string          propertyName = luaState.ToString(-2);
        int             value        = luaState.ToInteger(-1);

        effect.SetMatInt(propertyName, value);
        return(0);
    }