public void Sort() { #region ... SPDisplayObjectContainer container = new SPStage(); SPDisplayObject obj1 = new SPQuad(32.0f, 32.0f); SPDisplayObject obj2 = new SPQuad(32.0f, 32.0f); SPDisplayObject obj3 = new SPQuad(32.0f, 32.0f); SPDisplayObject obj4 = new SPQuad(32.0f, 32.0f); obj1.Name = "Apple"; obj2.Name = "Pear"; obj3.Name = "Banana"; obj4.Name = "Peach"; container.Add(obj1); container.Add(obj2); container.Add(obj3); container.Add(obj4); Console.WriteLine("BEFORE"); Console.WriteLine("{0}: {1}", 0, container[0].Name); Console.WriteLine("{0}: {1}", 1, container[1].Name); Console.WriteLine("{0}: {1}", 2, container[2].Name); Console.WriteLine("{0}: {1}", 3, container[3].Name); container.Sort(delegate(SPDisplayObject o1, SPDisplayObject o2) { return o1.Name.CompareTo(o2.Name); }); Console.WriteLine("AFTER:"); Console.WriteLine("{0}: {1}", 0, container[0].Name); Console.WriteLine("{0}: {1}", 1, container[1].Name); Console.WriteLine("{0}: {1}", 2, container[2].Name); Console.WriteLine("{0}: {1}", 3, container[3].Name); Assert.True(container[0] == obj1); Assert.True(container[1] == obj3); Assert.True(container[2] == obj4); Assert.True(container[3] == obj2); #endregion }