コード例 #1
0
 partial void DoLoaded()
 {
     glTextureView = new SKGLTextureView(Context);
     DoEnableRenderLoop(EnableRenderLoop);
     glTextureView.PaintSurface += OnPaintSurface;
     AddView(glTextureView);
 }
コード例 #2
0
        partial void DoUnloaded()
        {
            if (glTextureView == null)
            {
                return;
            }

            RemoveView(glTextureView);
            glTextureView.PaintSurface -= OnPaintSurface;
            glTextureView.Dispose();
            glTextureView = null;
        }
コード例 #3
0
 public InternalRenderer(SKGLTextureView textureView)
 {
     this.textureView = textureView;
 }