コード例 #1
0
ファイル: Graphics.cs プロジェクト: Marin-MK/odl
        /// <summary>
        /// Initializes SDL and its components.
        /// </summary>
        public static void Start()
        {
            Console.WriteLine("Start loading dependencies...");
            if (Platform == Platform.Windows)
            {
                SetProcessDPIAware();
                SDL.Bind("./lib/windows/SDL2.dll", "./lib/windows/zlib1.dll");
                if (File.Exists("./lib/windows/libjpeg-9.dll"))
                {
                    LoadedJPEG = true;
                    SDL_image.Bind("./lib/windows/SDL2_image.dll", "./lib/windows/libpng16-16.dll", "./lib/windows/libjpeg-9.dll");
                }
                else
                {
                    SDL_image.Bind("./lib/windows/SDL2_image.dll", "./lib/windows/libpng16-16.dll");
                }
                SDL_ttf.Bind("./lib/windows/SDL2_ttf.dll", "./lib/windows/libfreetype-6.dll");
            }
            else if (Platform == Platform.Linux)
            {
                SDL.Bind("./lib/linux/SDL2.so", "./lib/linux/libz.so");
                if (File.Exists("./lib/linux/libjpeg-9.so"))
                {
                    LoadedJPEG = true;
                    SDL_image.Bind("./lib/linux/SDL2_image.so", "./lib/linux/libpng16-16.so", "./lib/linux/libjpeg-9.so");
                }
                else
                {
                    SDL_image.Bind("./lib/linux/SDL2_image.so", "./lib/linux/libpng16-16.so");
                }
                SDL_ttf.Bind("./lib/linux/SDL2_ttf.so", "./lib/linux/libfreetype-6.so");
            }
            else if (Platform == Platform.MacOS)
            {
                throw new Exception("MacOS support has not yet been implemented.");
            }
            else
            {
                throw new Exception("No platform could be detected.");
            }

            uint IMG_Flags = IMG_INIT_PNG;

            if (LoadedJPEG)
            {
                IMG_Flags |= IMG_INIT_JPG;
            }
            if (SDL_Init(SDL_INIT_EVERYTHING) < 0 ||
                IMG_Init(IMG_Flags) != (int)IMG_Flags ||
                TTF_Init() < 0)
            {
                throw new Exception(SDL_GetError());
            }
            int screens = SDL_GetNumVideoDisplays();

            for (int i = 0; i < screens; i++)
            {
                SDL_Rect r;
                if (SDL_GetDisplayBounds(i, out r) != 0)
                {
                    throw new Exception($"Could not retrieve screen size for screen {i}: {SDL_GetError()}");
                }
                Screens.Add(new Rect(r));
            }
            SDL_StopTextInput();
            Initialized = true;
        }