コード例 #1
0
    public void Init(SCR_MemoramaManagr memo, Sprite front)
    {
        myImg           = GetComponent <Image>();
        memoramaManager = memo;
        myAnim          = GetComponent <Animator>();
        this.front      = front;
        AssignConnectionToMyConnection();


        Hide();
    }
コード例 #2
0
    public void Turn()
    {
        if (memoramaManager == null)
        {
            memoramaManager = FindObjectOfType <SCR_MemoramaManagr>();
        }
        //if (!memoramaManager.isGamePaused)
        //{
        myAnim.SetTrigger("turn");
        //}
//#if UNITY_EDITOR
//            else
//                Debug.Log("Game paused for some reason");
//#endif
    }
コード例 #3
0
    public void Init()
    {
        myImg           = GetComponent <Image>();
        memoramaManager = FindObjectOfType <SCR_MemoramaManagr>();
#if UNITY_EDITOR
        if (memoramaManager == null)
        {
            Debug.LogError("HAY QUE AGREGAR MEMORAMA MANAGER");
        }
#endif
        myAnim = GetComponent <Animator>();
        AssignConnectionToMyConnection();


        Hide();
    }