private void InitGodsChoice() { m_playableGods.Clear(); List <string> list = new List <string>(); God god = PlayerData.instance.god; int num = -1; int num2 = 0; foreach (GodDefinition value in RuntimeData.godDefinitions.Values) { if (value.playable) { m_playableGods.Add(value.god); list.Add(RuntimeData.FormattedText(value.i18nNameId)); if (value.god == god) { num = num2; } num2++; } } m_godChoiceDropdown.ClearOptions(); m_godChoiceDropdown.AddOptions(list); m_godChoiceDropdown.value = ((num >= 0) ? num : 0); int currentWeapon = PlayerData.instance.GetCurrentWeapon(); InitWeapons(currentWeapon); }
private unsafe void Start() { //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Expected O, but got Unknown m_godSelection.options.Clear(); List <string> list = new List <string>(); m_playableGods.Clear(); God god = (PlayerData.instance == null) ? God.Iop : PlayerData.instance.god; int num = -1; int num2 = 0; foreach (GodDefinition value in RuntimeData.godDefinitions.Values) { if (value.playable) { m_playableGods.Add(value.god); list.Add(RuntimeData.FormattedText(value.i18nNameId)); if (value.god == god) { num = num2; } num2++; } } m_godSelection.AddOptions(list); m_godSelection.value = ((num >= 0) ? num : 0); m_godSelection.onValueChanged.AddListener(new UnityAction <int>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_closeButton.get_onClick().AddListener(new UnityAction((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); }
public override IEnumerator UpdateView(FightStatus fightStatus) { if (fightStatus != FightStatus.local) { yield break; } FightUIRework instance = FightUIRework.instance; if (!(null != instance)) { yield break; } if (GameStatus.GetFightStatus(fromFightId).TryGetEntity(fromPlayerId, out PlayerStatus entityStatus)) { if (RuntimeData.companionDefinitions.TryGetValue(companionDefId, out CompanionDefinition value)) { PlayerStatus localPlayer = fightStatus.GetLocalPlayer(); if (concernedEntity == localPlayer.id) { FightInfoMessage message = FightInfoMessage.ReceivedCompanion(MessageInfoRibbonGroup.MyID); instance.DrawInfoMessage(message, entityStatus.nickname, RuntimeData.FormattedText(value.i18nNameId)); } } else { Log.Error(FightEventErrors.DefinitionNotFound <CompanionDefinition>(companionDefId), 37, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\CompanionReceivedEvent.cs"); } } else { Log.Error(FightEventErrors.PlayerNotFound(fromPlayerId, fromFightId), 42, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\CompanionReceivedEvent.cs"); } }
protected void Awake() { List <string> options = new List <string> { RuntimeData.FormattedText(9912), RuntimeData.FormattedText(68421) }; m_fullScreenDropdown.ClearOptions(); m_fullScreenDropdown.AddOptions(options); m_fullScreenDropdown.RefreshShownValue(); List <string> list = new List <string>(); List <QualityAsset> qualityPresets = QualityManager.GetQualityPresets(); for (int i = 0; i < qualityPresets.Count; i++) { QualityAsset val = qualityPresets[i]; string[] array = val.get_name().Split(new char[1] { '_' }); string item = (array.Length != 0) ? array[array.Length - 1] : val.get_name(); list.Add(item); } m_graphicPresetDropdown.ClearOptions(); m_graphicPresetDropdown.AddOptions(list); m_graphicPresetDropdown.RefreshShownValue(); }
public static DeckInfo ToDeckInfo(this SquadDefinition definition) { if (!RuntimeData.weaponDefinitions.TryGetValue(definition.weapon.value, out WeaponDefinition value)) { return(null); } DeckInfo deckInfo = new DeckInfo { Name = RuntimeData.FormattedText(63105), God = (int)value.god, Weapon = value.get_id() }; IReadOnlyList <Id <CompanionDefinition> > companions = definition.companions; int i = 0; for (int count = companions.Count; i < count; i++) { if (RuntimeData.companionDefinitions.TryGetValue(companions[i].value, out CompanionDefinition _)) { deckInfo.Companions.Add(companions[i].value); } } IReadOnlyList <Id <SpellDefinition> > spells = definition.spells; int j = 0; for (int count2 = spells.Count; j < count2; j++) { if (RuntimeData.spellDefinitions.TryGetValue(spells[j].value, out SpellDefinition _)) { deckInfo.Spells.Add(spells[j].value); } } return(deckInfo); }
private unsafe void InitGodsChoice() { m_playableGods.Clear(); List <string> list = new List <string>(); God god = PlayerData.instance.god; int num = -1; int num2 = 0; foreach (GodDefinition value in RuntimeData.godDefinitions.Values) { if (value.playable) { m_playableGods.Add(value.god); list.Add(RuntimeData.FormattedText(value.i18nNameId)); if (value.god == god) { num = num2; } num2++; } } m_godChoiceDropdown.ClearOptions(); m_godChoiceDropdown.AddOptions(list); m_godChoiceDropdown.value = ((num >= 0) ? num : 0); m_godChoiceDropdown.onValueChanged.AddListener(new UnityAction <int>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); }
private List <DeckSlot> CreateDeckSlots() { List <DeckSlot> list = new List <DeckSlot>(); God god = PlayerData.instance.god; int id = m_currentWeapon.get_id(); if (RuntimeData.squadDefinitions.TryGetValue(m_currentWeapon.defaultDeck.value, out SquadDefinition value)) { DeckInfo deckInfo = value.ToDeckInfo(); deckInfo.Id = -value.get_id(); list.Add(new DeckSlot(deckInfo.FillEmptySlotsCopy(), preconstructed: true)); } foreach (DeckInfo deck in PlayerData.instance.GetDecks()) { if (deck.God == (int)god && deck.Weapon == id) { list.Add(new DeckSlot(deck.Clone().FillEmptySlotsCopy())); if (list.Count >= 4) { break; } } } int i = list.Count; for (int num = 4; i < num; i++) { DeckInfo deckInfo2 = new DeckInfo().FillEmptySlotsCopy(); deckInfo2.Name = RuntimeData.FormattedText(92537); deckInfo2.God = (int)god; deckInfo2.Weapon = id; list.Add(new DeckSlot(deckInfo2)); } return(list); }
protected override string GetFormattedText() { if (m_textKeyId == 0 || (m_requiresValueProvider && m_valueProvider == null)) { return(string.Empty); } return(RuntimeData.FormattedText(m_textKeyId, m_valueProvider)); }
private void SetTextValue(float value) { value *= 100f; string text = null; text = ((value <= 0.1f) ? RuntimeData.FormattedText(33654) : ((!(value < 1f) || !(value > 0.1f)) ? Mathf.RoundToInt(value).ToString() : "1")); m_text.SetText(text); }
public IEnumerator BuildGodList() { List <string> list = new List <string>(); m_playableGods.Clear(); God god = (PlayerData.instance == null) ? God.Iop : PlayerData.instance.god; int num = -1; foreach (GodDefinition value in RuntimeData.godDefinitions.Values) { if (value.playable) { m_playableGods.Add(value); list.Add(RuntimeData.FormattedText(value.i18nNameId)); } } m_playableGods.Sort(new GodComparer()); int num2 = 0; foreach (GodDefinition playableGod in m_playableGods) { if (playableGod.god == god) { num = num2; } num2++; } if (m_ribbonItems == null) { m_ribbonItems = new List <GodSelectionRibbonItem>(); } IEnumerator[] array = new IEnumerator[m_playableGods.Count]; for (int i = 0; i < m_playableGods.Count; i++) { GodDefinition definition = m_playableGods[i]; GodSelectionRibbonItem godSelectionRibbonItem; if (m_ribbonItems.Count > i) { godSelectionRibbonItem = m_ribbonItems[i]; } else { godSelectionRibbonItem = Object.Instantiate <GodSelectionRibbonItem>(m_godUiPrefab, m_godUiPrefab.get_transform().get_parent()); m_ribbonItems.Add(godSelectionRibbonItem); } godSelectionRibbonItem.get_gameObject().SetActive(true); godSelectionRibbonItem.Initialise(this, definition); array[i] = godSelectionRibbonItem.GetLoadingRoutine(); if (i == num) { godSelectionRibbonItem.ForceSelect(); } SetRibbonItemScale(godSelectionRibbonItem); } yield return(EnumeratorUtility.ParallelExecution(array)); m_godUiPrefab.get_gameObject().SetActive(false); }
public static string GetFormattedText(Main.InitializationFailure failure) { int textKey = GetTextKey(failure); if (textKey == 0) { return($"InitializationFailure: {failure}"); } return(RuntimeData.FormattedText(textKey)); }
public static string GetFormattedText(DisconnectedByServerEvent.Types.Reason reason) { int textKey = GetTextKey(reason); if (textKey == 0) { return($"DisconnectionReason: {reason}"); } return(RuntimeData.FormattedText(textKey)); }
private static string GetText(ObjectReference.Type type, int id) { IDefinitionWithTooltip @object = ObjectReference.GetObject(type, id); if (@object == null) { return($"{type}:{id}"); } return(RuntimeData.FormattedText(@object.i18nNameId)); }
private void OnSaveConfirm() { m_safeExit = true; ExitAfterSave = true; DeckInfo deckInfo = m_selectedSlot.DeckInfo.TrimCopy(); string name = string.IsNullOrWhiteSpace(deckInfo.Name) ? RuntimeData.FormattedText(92537) : deckInfo.Name; m_frame.SendSaveSquadRequest(deckInfo.Id, name, (Family)deckInfo.God, deckInfo.Weapon, (IReadOnlyList <int>)deckInfo.Companions, (IReadOnlyList <int>)deckInfo.Spells); m_ui.interactable = false; }
public static string GetFormattedText(SpinProtocol.ConnectionErrors error) { int textKey = GetTextKey(error); if (textKey == 0) { return($"SpinError: {error}"); } return(RuntimeData.FormattedText(textKey)); }
private void BuildUI(bool equipped) { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) string text = m_deckSlot.isAvailableEmptyDeckSlot ? RuntimeData.FormattedText(50970) : m_deckSlot.Name; m_presetName.SetText(text); m_presetName.color = new Color(1f, 1f, 1f, m_deckSlot.isAvailableEmptyDeckSlot ? 0.5f : 1f); m_deckIcon.set_color(new Color(1f, 1f, 1f, m_deckSlot.isAvailableEmptyDeckSlot ? 0.2f : 1f)); m_invalidFeedback.get_gameObject().SetActive(m_deckSlot != null && !m_deckSlot.isAvailableEmptyDeckSlot && m_deckSlot.DeckInfo != null && !m_deckSlot.DeckInfo.IsValid()); m_equipedBG.get_gameObject().SetActive(equipped); }
public void RemoveCurrent(int weapon) { DeckInfo deckInfo = new DeckInfo().FillEmptySlotsCopy(); deckInfo.Name = RuntimeData.FormattedText(92537); deckInfo.God = (int)PlayerData.instance.god; deckInfo.Weapon = weapon; DeckSlot value = m_selectedSlot = new DeckSlot(deckInfo); m_deck.SetValue(value); m_eventController.OnDeckSlotSelectionChange(m_selectedSlot); }
private IEnumerator LoadWeaponInfos(WeaponDefinition definition) { AssetReference weaponIllustrationReference = definition.GetWeaponIllustrationReference(); m_weaponTextField.SetText(definition.i18nNameId); m_weaponLevelField.SetText(68066, new IndexedValueProvider(m_level.ToString())); AssetLoadRequest <Sprite> assetReferenceRequest = weaponIllustrationReference.LoadFromAssetBundleAsync <Sprite>(AssetBundlesUtility.GetUICharacterResourcesBundleName()); while (!assetReferenceRequest.get_isDone()) { yield return(null); } if (AssetManagerError.op_Implicit(assetReferenceRequest.get_error()) != 0) { Log.Error($"Error while loading illustration for {((object)definition).GetType().Name} {definition.get_name()} error={assetReferenceRequest.get_error()}", 305, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\UI\\Player\\DeckRoot\\DeckUIRoot.cs"); yield break; } WeaponData value = new WeaponData(definition, m_level); m_weaponVisual.SetValue(value); m_weaponPassiveText.SetText(definition.i18nDescriptionId, new FightValueProvider(definition, m_level)); m_pedestalWeaponCellRenderer.SetValue(value); if (definition != null) { List <Id <SpellDefinition> > list = definition.spells.ToList(); if (list.Count != 0 && RuntimeData.spellDefinitions.TryGetValue(list[0].value, out SpellDefinition value2)) { SpellData spellData = new SpellData(value2, m_level); m_pedestalSpellCellRenderer.SetValue(spellData); m_equippedFX.SetElement(value2.element); m_spellRenderer.SetValue(new SpellData(value2, m_level)); string text = RuntimeData.FormattedText(spellData.definition.i18nNameId); m_spellName.SetText(33557, new IndexedValueProvider(text)); m_spellDescription.SetText(spellData.definition.i18nDescriptionId, new FightValueProvider(spellData.definition, m_level)); int valueWithLevel = definition.movementPoints.GetValueWithLevel(m_level); int valueWithLevel2 = definition.life.GetValueWithLevel(m_level); int valueWithLevel3 = definition.actionValue.GetValueWithLevel(m_level); m_strengthField.SetText(valueWithLevel3.ToString()); m_lifeField.SetText(valueWithLevel2.ToString()); m_moveField.SetText(valueWithLevel.ToString()); } } }
private void OnCloneConfirme() { if (DeckUtility.GetRemainingSlotsForWeapon(m_weapon) != 0) { m_selectedSlot = m_selectedSlot.Clone(keepPreconstructed: false); RuntimeData.TryGetText(92537, out string value); m_selectedSlot.SetName(value); m_previousSlot = null; m_selectedSlot.DeckInfo.Id = null; m_ui.interactable = true; DeckInfo obj = new DeckInfo(m_selectedSlot.DeckInfo) { Name = RuntimeData.FormattedText(92537), Id = null }; DeckInfo deckInfo = m_selectedSlot.DeckInfo.TrimCopy(); m_ui.OnCloneValidate(m_selectedSlot); m_frame.SendSaveSquadRequest(deckInfo.Id, deckInfo.Name, (Family)deckInfo.God, deckInfo.Weapon, (IReadOnlyList <int>)deckInfo.Companions, (IReadOnlyList <int>)deckInfo.Spells); } }
private void OnConnectionClosed(IDisconnectionInfo obj) { UpdateStatus(Status.Disconnected); ServerDisconnectionInfo serverDisconnectionInfo = obj as ServerDisconnectionInfo; if (serverDisconnectionInfo != null) { string formattedText = TextCollectionUtility.DisconnectionReasonKeys.GetFormattedText(serverDisconnectionInfo.reason); CreateDisconnectedPopup(formattedText, DisconnectionStrategy.ReturnToLogin); } else if (!(obj is ClientDisconnectionInfo)) { if (obj is NetworkDisconnectionInfo) { Reconnect(); return; } Log.Error($"Connection closed for unknown reason: {obj}. Leaving application.", 298, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Network\\ConnectionHandler.cs"); string cause = RuntimeData.FormattedText(36698, obj.ToString()); CreateDisconnectedPopup(cause, DisconnectionStrategy.QuitApplication); } }
private bool ValidateSearchText <T, D>(T data, D definition) where T : CastableWithLevelData <D> where D : EditableData, IDefinitionWithTooltip { string textFilter = m_filterParent.GetTextFilter(); if (textFilter.Length == 0) { return(true); } if (!RuntimeData.TryGetText(definition.i18nNameId, out string value)) { return(true); } if (StringExtensions.ContainsIgnoreDiacritics(value, textFilter, StringComparison.OrdinalIgnoreCase)) { return(true); } if (StringExtensions.ContainsIgnoreDiacritics(RuntimeData.FormattedText(definition.i18nDescriptionId, new FightValueProvider(definition, data.level)).RemoveTags(), textFilter, StringComparison.OrdinalIgnoreCase)) { return(true); } return(false); }
public static string GetFormattedText(CastValidity castValidity) { return(RuntimeData.FormattedText($"CastValidity.{castValidity}")); }
public RawTextData(int textId, params string[] textParams) { isValid = true; formattedText = RuntimeData.FormattedText(textId, textParams); }
private void OnOpenConnectionFailed(IConnectionError obj) { UpdateStatus(Status.Disconnected); SpinConnectionError spinConnectionError = obj as SpinConnectionError; if (spinConnectionError != null) { string formattedText = TextCollectionUtility.AuthenticationErrorKeys.GetFormattedText(spinConnectionError.error); switch (spinConnectionError.error) { case SpinProtocol.ConnectionErrors.NickNameRequired: RequestNickname(); break; case SpinProtocol.ConnectionErrors.BadCredentials: case SpinProtocol.ConnectionErrors.InvalidAuthenticationInfo: case SpinProtocol.ConnectionErrors.SubscriptionRequired: case SpinProtocol.ConnectionErrors.AdminRightsRequired: case SpinProtocol.ConnectionErrors.AccountKnonwButBanned: case SpinProtocol.ConnectionErrors.AccountKnonwButBlocked: case SpinProtocol.ConnectionErrors.BetaAccessRequired: CreateDisconnectedPopup(formattedText, DisconnectionStrategy.ReturnToLoginAndChangeAccount); break; case SpinProtocol.ConnectionErrors.ServerTimeout: case SpinProtocol.ConnectionErrors.ServerError: case SpinProtocol.ConnectionErrors.AccountsBackendError: CreateDisconnectedPopup(formattedText, DisconnectionStrategy.ReturnToLogin); break; case SpinProtocol.ConnectionErrors.IpAddressRefused: CreateDisconnectedPopup(formattedText, DisconnectionStrategy.QuitApplication); break; default: throw new ArgumentOutOfRangeException(); } return; } ConnectionInterruptedError connectionInterruptedError = obj as ConnectionInterruptedError; if (connectionInterruptedError != null) { ServerDisconnectionInfo serverDisconnectionInfo = connectionInterruptedError.disconnectionInfo as ServerDisconnectionInfo; if (serverDisconnectionInfo != null) { Log.Info($"Disconnection occured during authentication {connectionInterruptedError.disconnectionInfo}", 209, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Network\\ConnectionHandler.cs"); string formattedText2 = TextCollectionUtility.DisconnectionReasonKeys.GetFormattedText(serverDisconnectionInfo.reason); CreateDisconnectedPopup(formattedText2, DisconnectionStrategy.ReturnToLogin); } else if (connectionInterruptedError.disconnectionInfo is NetworkDisconnectionInfo) { if (m_autoReconnect) { Reconnect(); return; } Log.Info($"Disconnection occured during authentication {connectionInterruptedError.disconnectionInfo}", 224, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Network\\ConnectionHandler.cs"); string cause = RuntimeData.FormattedText(94930); CreateDisconnectedPopup(cause, DisconnectionStrategy.ReturnToLogin); } return; } NetworkConnectionError networkConnectionError = obj as NetworkConnectionError; if (networkConnectionError != null) { if (m_autoReconnect) { Reconnect(); return; } Log.Info($"Error occured during authentication {networkConnectionError.exception}", 244, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Network\\ConnectionHandler.cs"); string cause2 = RuntimeData.FormattedText(34942); CreateDisconnectedPopup(cause2, DisconnectionStrategy.ReturnToLogin); } else { Log.Info($"Error while connecting: {obj}", 251, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Network\\ConnectionHandler.cs"); string cause3 = RuntimeData.FormattedText(36698, obj.ToString()); CreateDisconnectedPopup(cause3, DisconnectionStrategy.ReturnToLogin); } }