コード例 #1
0
 internal void OnWaitingForPlayers()
 {
     if (!plugin.IsEnabled)
     {
         plugin.Disable();
     }
     if (plugin.UseUnitName)
     {
         Round.AddUnit(Qurre.API.Objects.TeamUnitType.ChaosInsurgency, plugin.UnitName);
         Round.AddUnit(Qurre.API.Objects.TeamUnitType.NineTailedFox, plugin.UnitName);
     }
 }