public void BuildToYaw() { RollerCoasterMaker game = new RollerCoasterMaker(); game.BuildToYaw(new List <float>() { 180 }); Assert.AreEqual(180, game.coaster.Tracks[game.coaster.TrackCount - 1].Yaw); }
public void BuildToYaw() { RollerCoasterMaker game = new RollerCoasterMaker(); game.BuildToYaw(new List <float>() { 180 }); Assert.AreEqual(180, game.coaster.Tracks[game.coaster.TrackCount - 1].Yaw); }