public void RemoveChunk() { RollerCoasterMaker game = new RollerCoasterMaker(); game.BuildStright(); game.Back(); Assert.AreEqual(64, game.coaster.TrackCount); }
static void Main(string[] args) { RollerCoasterMaker game = new RollerCoasterMaker(); game.BuildUpward(); game.BuildDownward(); game.BuildLoop(); game.Back(); game.BuildStright(); game.BuildStright(); game.BuildStright(); }