//method to select data on edit private void BindSelected(string strRoleId) { lblMessage.Text = ""; txtRoleName.Enabled = false; objRoleMaster.BindRoleOnRoleId(strRoleId, "SELECT_ON_ROLEID"); txtRoleName.Text = objRoleMaster.RoleName; txtRoleDesc.Text = objRoleMaster.RoleDescription; // Code for selecting Status as in database for (intCnt = 0; intCnt < rdoStatus.Items.Count; intCnt++) { if (rdoStatus.Items[intCnt].Value.ToString().Trim() == objRoleMaster.ActiveFlag.ToString().Trim()) { rdoStatus.Items[intCnt].Selected = true; } else { rdoStatus.Items[intCnt].Selected = false; } } // Code for selecting Status as in database for (intCnt = 0; intCnt < ddlUserType.Items.Count; intCnt++) { if (ddlUserType.Items[intCnt].Value.ToString().Trim() == objRoleMaster.UserType.ToString().Trim()) { ddlUserType.SelectedIndex = intCnt; } } }