//method to select data on edit
    private void BindSelected(string strRoleId)
    {
        lblMessage.Text     = "";
        txtRoleName.Enabled = false;
        objRoleMaster.BindRoleOnRoleId(strRoleId, "SELECT_ON_ROLEID");
        txtRoleName.Text = objRoleMaster.RoleName;
        txtRoleDesc.Text = objRoleMaster.RoleDescription;

        // Code for selecting Status as in database
        for (intCnt = 0; intCnt < rdoStatus.Items.Count; intCnt++)
        {
            if (rdoStatus.Items[intCnt].Value.ToString().Trim() == objRoleMaster.ActiveFlag.ToString().Trim())
            {
                rdoStatus.Items[intCnt].Selected = true;
            }
            else
            {
                rdoStatus.Items[intCnt].Selected = false;
            }
        }
        // Code for selecting Status as in database
        for (intCnt = 0; intCnt < ddlUserType.Items.Count; intCnt++)
        {
            if (ddlUserType.Items[intCnt].Value.ToString().Trim() == objRoleMaster.UserType.ToString().Trim())
            {
                ddlUserType.SelectedIndex = intCnt;
            }
        }
    }