コード例 #1
0
ファイル: GameModes.cs プロジェクト: TeAcid/LaggKart
    // Update is called once per frame
    void Start()
    {
        gameover = false;
        rl       = GetComponent <Rocket_launcher>();
        pu       = GetComponent <Powerups>();
        rb       = GetComponent <Rigidbody>();

        enemy   = GameObject.FindGameObjectWithTag("Enemy");
        powerup = GameObject.FindGameObjectWithTag("Powerup");
        warzone = GameObject.FindGameObjectWithTag("WarZone");

        spawn_points[0] = sp1;
        spawn_points[1] = sp2;
        spawn_points[2] = sp3;
        spawn_points[3] = sp4;
        spawn_points[4] = sp5;

        if (TimeAttack == true)
        {
            powerup.SetActive(false);
            warzone.SetActive(false);
            Time_attack();
            ta  = true;
            wz  = false;
            sg  = false;
            h2h = false;
        }
        else if (Warzone == true)
        {
            powerup.SetActive(false);
            warzone.SetActive(true);
            War_zone();
            ta  = false;
            wz  = true;
            sg  = false;
            h2h = false;
        }
        else if (Head2Head == true)
        {
            powerup.SetActive(true);
            warzone.SetActive(false);
            H2h();
            ta  = false;
            wz  = false;
            sg  = false;
            h2h = true;
        }
        else if (StandardGame == true)
        {
            powerup.SetActive(true);
            warzone.SetActive(false);
            Standard_game();
            ta  = false;
            wz  = false;
            sg  = true;
            h2h = false;
        }

        time_left = 600f;
    }
コード例 #2
0
ファイル: Task3.cs プロジェクト: o1egsey/lr4
        static void Main(string[] args)
        {
            Ship A = new Ship();

            A.Input();
            Console.WriteLine("********************");
            A.Show();
            Console.WriteLine("********************");

            Carrier B = new Carrier();

            B.Input1();
            Console.WriteLine("********************");
            B.Show1();
            Console.WriteLine("********************");

            Rocket_launcher C = new Rocket_launcher();

            C.Input2();
            Console.WriteLine("********************");
            C.Show2();
            Console.WriteLine("********************");
            Console.ReadKey();
        }