コード例 #1
0
ファイル: Game.cs プロジェクト: GabrielWilds/Momolike
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            base.Initialize();

            CollisionHashMap.Initialize();

            this._player = new Player();
            this.TargetElapsedTime = TimeSpan.FromSeconds(1.0f / UPDATES_PER_SECOND);

            ClearActiveObjects();
            for (int i = 0; i < 0; i++)
            {
                Rock rock = new Rock(new Vector2(MapGen.Randomizer.GetRandomNumber(SCREEN_WIDTH), MapGen.Randomizer.GetRandomNumber(SCREEN_HEIGHT)));
                rock.EnforceBounds();
                AddActiveObject(rock);
            }
            AddActiveObject(new Rock(new Vector2(500f, 300f)));
        }