コード例 #1
0
    private void AddRibbonPoint(Vector3 position, Quaternion rotation)
    {
        // Create the ribbon point
        RibbonPointModel ribbonPoint = new RibbonPointModel();

        ribbonPoint.position = position;
        ribbonPoint.rotation = rotation;
        _model.ribbonPoints.Add(ribbonPoint);
    }
コード例 #2
0
 private void RibbonPointAdded(RealtimeArray <RibbonPointModel> ribbonPoints, RibbonPointModel ribbonPoint, bool remote)
 {
     // Add ribbon point to the mesh
     _mesh.InsertRibbonPoint(ribbonPoint.position, ribbonPoint.rotation);
 }