コード例 #1
0
        private static BitMatrix sampleGrid(MonochromeBitmapSource image,
                                            ResultPoint topLeft,
                                            ResultPoint topRight,
                                            ResultPoint bottomLeft,
                                            ResultPoint alignmentPattern,
                                            int dimension)
        {
            float dimMinusThree = (float)dimension - 3.5f;
            float bottomRightX;
            float bottomRightY;
            float sourceBottomRightX;
            float sourceBottomRightY;

            if (alignmentPattern != null)
            {
                bottomRightX       = alignmentPattern.getX();
                bottomRightY       = alignmentPattern.getY();
                sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3.0f;
            }
            else
            {
                // Don't have an alignment pattern, just make up the bottom-right point
                bottomRightX       = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
                bottomRightY       = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
                sourceBottomRightX = sourceBottomRightY = dimMinusThree;
            }

            GridSampler sampler = GridSampler.Instance;

            return(sampler.sampleGrid(
                       image,
                       dimension,
                       3.5f,
                       3.5f,
                       dimMinusThree,
                       3.5f,
                       sourceBottomRightX,
                       sourceBottomRightY,
                       3.5f,
                       dimMinusThree,
                       topLeft.getX(),
                       topLeft.getY(),
                       topRight.getX(),
                       topRight.getY(),
                       bottomRightX,
                       bottomRightY,
                       bottomLeft.getX(),
                       bottomLeft.getY()));
        }
コード例 #2
0
        /**
         * Returns the z component of the cross product between vectors BC and BA.
         */
        public static float crossProductZ(ResultPoint pointA, ResultPoint pointB, ResultPoint pointC)
        {
            float bX = pointB.getX();
            float bY = pointB.getY();

            return(((pointC.getX() - bX) * (pointA.getY() - bY)) - ((pointC.getY() - bY) * (pointA.getX() - bX)));
        }
コード例 #3
0
        /**
         * @return distance between two points
         */
        public static float distance(ResultPoint pattern1, ResultPoint pattern2)
        {
            float xDiff = pattern1.getX() - pattern2.getX();
            float yDiff = pattern1.getY() - pattern2.getY();

            return((float)Math.Sqrt((double)(xDiff * xDiff + yDiff * yDiff)));
        }
コード例 #4
0
        /**
         * <p>Estimates module size based on two finder patterns -- it uses
         * {@link #sizeOfBlackWhiteBlackRunBothWays(int, int, int, int)} to figure the
         * width of each, measuring along the axis between their centers.</p>
         */
        private float calculateModuleSizeOneWay(ResultPoint pattern, ResultPoint otherPattern)
        {
            float moduleSizeEst1 = sizeOfBlackWhiteBlackRunBothWays((int)pattern.getX(),
                                                                    (int)pattern.getY(),
                                                                    (int)otherPattern.getX(),
                                                                    (int)otherPattern.getY());
            float moduleSizeEst2 = sizeOfBlackWhiteBlackRunBothWays((int)otherPattern.getX(),
                                                                    (int)otherPattern.getY(),
                                                                    (int)pattern.getX(),
                                                                    (int)pattern.getY());

            if (Single.IsNaN(moduleSizeEst1))
            {
                return(moduleSizeEst2);
            }
            if (Single.IsNaN(moduleSizeEst2))
            {
                return(moduleSizeEst1);
            }
            // Average them, and divide by 7 since we've counted the width of 3 black modules,
            // and 1 white and 1 black module on either side. Ergo, divide sum by 14.
            return((moduleSizeEst1 + moduleSizeEst2) / 14.0f);
        }
コード例 #5
0
        private static BitMatrix sampleGrid(MonochromeBitmapSource image,
                                            ResultPoint topLeft,
                                            ResultPoint bottomLeft,
                                            ResultPoint bottomRight,
                                            int dimension)
        {
            // We make up the top right point for now, based on the others.
            // TODO: we actually found a fourth corner above and figured out which of two modules
            // it was the corner of. We could use that here and adjust for perspective distortion.
            float topRightX = (bottomRight.getX() - bottomLeft.getX()) + topLeft.getX();
            float topRightY = (bottomRight.getY() - bottomLeft.getY()) + topLeft.getY();

            // Note that unlike in the QR Code sampler, we didn't find the center of modules, but the
            // very corners. So there is no 0.5f here; 0.0f is right.
            GridSampler sampler = GridSampler.Instance;

            return(sampler.sampleGrid(
                       image,
                       dimension,
                       0.0f,
                       0.0f,
                       dimension,
                       0.0f,
                       dimension,
                       dimension,
                       0.0f,
                       dimension,
                       topLeft.getX(),
                       topLeft.getY(),
                       topRightX,
                       topRightY,
                       bottomRight.getX(),
                       bottomRight.getY(),
                       bottomLeft.getX(),
                       bottomLeft.getY()));
        }
コード例 #6
0
        /**
         * Counts the number of black/white transitions between two points, using something like Bresenham's algorithm.
         */
        private ResultPointsAndTransitions transitionsBetween(ResultPoint from, ResultPoint to)
        {
            // See QR Code Detector, sizeOfBlackWhiteBlackRun()
            int  fromX = (int)from.getX();
            int  fromY = (int)from.getY();
            int  toX   = (int)to.getX();
            int  toY   = (int)to.getY();
            bool steep = Math.Abs(toY - fromY) > Math.Abs(toX - fromX);

            if (steep)
            {
                int temp = fromX;
                fromX = fromY;
                fromY = temp;
                temp  = toX;
                toX   = toY;
                toY   = temp;
            }

            int  dx          = Math.Abs(toX - fromX);
            int  dy          = Math.Abs(toY - fromY);
            int  error       = -dx >> 1;
            int  ystep       = fromY < toY ? 1 : -1;
            int  xstep       = fromX < toX ? 1 : -1;
            int  transitions = 0;
            bool inBlack     = image.isBlack(steep ? fromY : fromX, steep ? fromX : fromY);

            for (int x = fromX, y = fromY; x != toX; x += xstep)
            {
                bool isBlack = image.isBlack(steep ? y : x, steep ? x : y);
                if (isBlack == !inBlack)
                {
                    transitions++;
                    inBlack = isBlack;
                }
                error += dy;
                if (error > 0)
                {
                    y     += ystep;
                    error -= dx;
                }
            }
            return(new ResultPointsAndTransitions(from, to, transitions));
        }
コード例 #7
0
        /**
         * <p>Detects a Data Matrix Code in an image.</p>
         *
         * @return {@link DetectorResult} encapsulating results of detecting a QR Code
         * @throws ReaderException if no Data Matrix Code can be found
         */
        public DetectorResult detect()
        {
            if (!BlackPointEstimationMethod.TWO_D_SAMPLING.Equals(image.getLastEstimationMethod()))
            {
                image.estimateBlackPoint(BlackPointEstimationMethod.TWO_D_SAMPLING, 0);
            }

            int height     = image.getHeight();
            int width      = image.getWidth();
            int halfHeight = height >> 1;
            int halfWidth  = width >> 1;
            int iSkip      = Math.Max(1, height / (MAX_MODULES << 3));
            int jSkip      = Math.Max(1, width / (MAX_MODULES << 3));

            int         minI   = 0;
            int         maxI   = height;
            int         minJ   = 0;
            int         maxJ   = width;
            ResultPoint pointA = findCornerFromCenter(halfHeight, -iSkip, minI, maxI, halfWidth, 0, minJ, maxJ, halfWidth >> 1);

            minI = (int)pointA.getY() - 1;
            ResultPoint pointB = findCornerFromCenter(halfHeight, 0, minI, maxI, halfWidth, -jSkip, minJ, maxJ, halfHeight >> 1);

            minJ = (int)pointB.getX() - 1;
            ResultPoint pointC = findCornerFromCenter(halfHeight, 0, minI, maxI, halfWidth, jSkip, minJ, maxJ, halfHeight >> 1);

            maxJ = (int)pointC.getX() + 1;
            ResultPoint pointD = findCornerFromCenter(halfHeight, iSkip, minI, maxI, halfWidth, 0, minJ, maxJ, halfWidth >> 1);

            maxI = (int)pointD.getY() + 1;
            // Go try to find point A again with better information -- might have been off at first.
            pointA = findCornerFromCenter(halfHeight, -iSkip, minI, maxI, halfWidth, 0, minJ, maxJ, halfWidth >> 2);

            // Point A and D are across the diagonal from one another,
            // as are B and C. Figure out which are the solid black lines
            // by counting transitions
            System.Collections.ArrayList transitions = new System.Collections.ArrayList(4);
            transitions.Add(transitionsBetween(pointA, pointB));
            transitions.Add(transitionsBetween(pointA, pointC));
            transitions.Add(transitionsBetween(pointB, pointD));
            transitions.Add(transitionsBetween(pointC, pointD));
            Collections.insertionSort(transitions, new ResultPointsAndTransitionsComparator());

            // Sort by number of transitions. First two will be the two solid sides; last two
            // will be the two alternating black/white sides
            ResultPointsAndTransitions lSideOne = (ResultPointsAndTransitions)transitions[0];
            ResultPointsAndTransitions lSideTwo = (ResultPointsAndTransitions)transitions[1];

            // Figure out which point is their intersection by tallying up the number of times we see the
            // endpoints in the four endpoints. One will show up twice.
            System.Collections.Hashtable pointCount = new System.Collections.Hashtable();
            increment(pointCount, lSideOne.getFrom());
            increment(pointCount, lSideOne.getTo());
            increment(pointCount, lSideTwo.getFrom());
            increment(pointCount, lSideTwo.getTo());

            ResultPoint maybeTopLeft     = null;
            ResultPoint bottomLeft       = null;
            ResultPoint maybeBottomRight = null;

            System.Collections.IEnumerator points = pointCount.GetEnumerator();

            while (points.MoveNext())
            {
                ResultPoint point = (ResultPoint)points.Current;
                int         value = (int)pointCount[point];
                if (value == 2)
                {
                    bottomLeft = point; // this is definitely the bottom left, then -- end of two L sides
                }
                else
                {
                    // Otherwise it's either top left or bottom right -- just assign the two arbitrarily now
                    if (maybeTopLeft == null)
                    {
                        maybeTopLeft = point;
                    }
                    else
                    {
                        maybeBottomRight = point;
                    }
                }
            }

            if (maybeTopLeft == null || bottomLeft == null || maybeBottomRight == null)
            {
                throw new ReaderException();
            }

            // Bottom left is correct but top left and bottom right might be switched
            ResultPoint[] corners = { maybeTopLeft, bottomLeft, maybeBottomRight };
            // Use the dot product trick to sort them out
            GenericResultPoint.orderBestPatterns(corners);

            // Now we know which is which:
            ResultPoint bottomRight = corners[0];

            bottomLeft = corners[1];
            ResultPoint topLeft = corners[2];

            // Which point didn't we find in relation to the "L" sides? that's the top right corner
            ResultPoint topRight;

            if (!pointCount.ContainsKey(pointA))
            {
                topRight = pointA;
            }
            else if (!pointCount.ContainsKey(pointB))
            {
                topRight = pointB;
            }
            else if (!pointCount.ContainsKey(pointC))
            {
                topRight = pointC;
            }
            else
            {
                topRight = pointD;
            }

            // Next determine the dimension by tracing along the top or right side and counting black/white
            // transitions. Since we start inside a black module, we should see a number of transitions
            // equal to 1 less than the code dimension. Well, actually 2 less, because we are going to
            // end on a black module:

            // The top right point is actually the corner of a module, which is one of the two black modules
            // adjacent to the white module at the top right. Tracing to that corner from either the top left
            // or bottom right should work here, but, one will be more reliable since it's traced straight
            // up or across, rather than at a slight angle. We use dot products to figure out which is
            // better to use:
            int dimension;

            if (GenericResultPoint.crossProductZ(bottomLeft, bottomRight, topRight) <
                GenericResultPoint.crossProductZ(topRight, topLeft, bottomLeft))
            {
                dimension = transitionsBetween(topLeft, topRight).getTransitions();
            }
            else
            {
                dimension = transitionsBetween(bottomRight, topRight).getTransitions();
            }
            dimension += 2;

            BitMatrix bits = sampleGrid(image, topLeft, bottomLeft, bottomRight, dimension);

            return(new DetectorResult(bits, new ResultPoint[] { pointA, pointB, pointC, pointD }));
        }
コード例 #8
0
 /**
  * Returns the z component of the cross product between vectors BC and BA.
  */
 public static float crossProductZ(ResultPoint pointA, ResultPoint pointB, ResultPoint pointC) {
   float bX = pointB.getX();
   float bY = pointB.getY();
   return ((pointC.getX() - bX) * (pointA.getY() - bY)) - ((pointC.getY() - bY) * (pointA.getX() - bX));
 }     
コード例 #9
0
 /**
  * @return distance between two points
  */
 public static float distance(ResultPoint pattern1, ResultPoint pattern2) {
   float xDiff = pattern1.getX() - pattern2.getX();
   float yDiff = pattern1.getY() - pattern2.getY();
   return (float) Math.Sqrt((double) (xDiff * xDiff + yDiff * yDiff));
 }