//**************************************************************// //******************** Restorable State ***********************// //**************************************************************// public void getRestorableState(RestorableSupport rs, RestorableSupport.StateObject context) { base.getRestorableState(rs, context); rs.addStateValueAsSector(context, "centerLocationLimits", this.centerLocationLimits); rs.addStateValueAsDouble(context, "minCenterElevation", this.minCenterElevation); rs.addStateValueAsDouble(context, "maxCenterElevation", this.maxCenterElevation); rs.addStateValueAsDouble(context, "minZoom", this.minZoom); rs.addStateValueAsDouble(context, "maxZoom", this.maxZoom); }
//**************************************************************// //******************** Restorable State ***********************// //**************************************************************// public void getRestorableState(RestorableSupport rs, RestorableSupport.StateObject context) { rs.addStateValueAsSector(context, "eyeLocationLimits", this.eyeLocationLimits); rs.addStateValueAsDouble(context, "minEyeElevation", this.minEyeElevation); rs.addStateValueAsDouble(context, "maxEyeElevation", this.maxEyeElevation); rs.addStateValueAsDouble(context, "minHeadingDegrees", this.minHeading.degrees); rs.addStateValueAsDouble(context, "maxHeadingDegrees", this.maxHeading.degrees); rs.addStateValueAsDouble(context, "minPitchDegrees", this.minPitch.degrees); rs.addStateValueAsDouble(context, "maxPitchDegrees", this.maxPitch.degrees); }