//**************************************************************//
        //******************** Restorable State  ***********************//
        //**************************************************************//

        public void getRestorableState(RestorableSupport rs, RestorableSupport.StateObject context)
        {
            base.getRestorableState(rs, context);

            rs.addStateValueAsSector(context, "centerLocationLimits", this.centerLocationLimits);
            rs.addStateValueAsDouble(context, "minCenterElevation", this.minCenterElevation);
            rs.addStateValueAsDouble(context, "maxCenterElevation", this.maxCenterElevation);
            rs.addStateValueAsDouble(context, "minZoom", this.minZoom);
            rs.addStateValueAsDouble(context, "maxZoom", this.maxZoom);
        }
Example #2
0
        //**************************************************************//
        //******************** Restorable State  ***********************//
        //**************************************************************//

        public void getRestorableState(RestorableSupport rs, RestorableSupport.StateObject context)
        {
            rs.addStateValueAsSector(context, "eyeLocationLimits", this.eyeLocationLimits);
            rs.addStateValueAsDouble(context, "minEyeElevation", this.minEyeElevation);
            rs.addStateValueAsDouble(context, "maxEyeElevation", this.maxEyeElevation);
            rs.addStateValueAsDouble(context, "minHeadingDegrees", this.minHeading.degrees);
            rs.addStateValueAsDouble(context, "maxHeadingDegrees", this.maxHeading.degrees);
            rs.addStateValueAsDouble(context, "minPitchDegrees", this.minPitch.degrees);
            rs.addStateValueAsDouble(context, "maxPitchDegrees", this.maxPitch.degrees);
        }