protected override bool CheckIsWorking() { return((MyFakes.ENABLE_LIGHT_WITHOUT_POWER || ResourceSink.IsPoweredByType(MyResourceDistributorComponent.ElectricityId)) && base.CheckIsWorking()); }
protected override bool CheckIsWorking() { return(base.CheckIsWorking() && ResourceSink.IsPoweredByType(MyResourceDistributorComponent.ElectricityId)); }
protected override bool CheckIsWorking() { return((MySession.Static.Settings.EnableOxygen || BlockDefinition.ProducedGas != m_oxygenGasId) && ResourceSink.IsPoweredByType(MyResourceDistributorComponent.ElectricityId) && base.CheckIsWorking()); }