static UnityEngine.Object MM_Detour(AssetBundle self) { UnityEngine.Object result = null; var context = ResourceRedirection.Hook_AssetLoading_Prefix(null, null, AssetLoadType.LoadMainAsset, self, ref result); if (!context.SkipOriginalCall) { result = _original(self); } if (!context.SkipAllPostfixes) { ResourceRedirection.Hook_AssetLoaded_Postfix(null, null, AssetLoadType.LoadMainAsset, self, null, ref result); } return(result); }
static UnityEngine.Object MM_Detour(AssetBundle self, string name, Type type) { UnityEngine.Object result = null; var context = ResourceRedirection.Hook_AssetLoading_Prefix(name, type, AssetLoadType.LoadNamed, self, ref result); var p = context.Parameters; if (!context.SkipOriginalCall) { result = _original(self, p.Name, p.Type); } if (!context.SkipAllPostfixes) { ResourceRedirection.Hook_AssetLoaded_Postfix(p.Name, p.Type, AssetLoadType.LoadNamed, self, null, ref result); } return(result); }
static UnityEngine.Object[] MM_Detour(AssetBundle self, Type type) { UnityEngine.Object[] result = null; var parameters = new AssetLoadingParameters(null, type, AssetLoadType.LoadByType); var context = ResourceRedirection.Hook_AssetLoading_Prefix(parameters, self, ref result); var p = context.Parameters; if (!context.SkipOriginalCall) { result = _original(self, p.Type); } if (!context.SkipAllPostfixes) { ResourceRedirection.Hook_AssetLoaded_Postfix(context.Parameters, self, ref result); } return(result); }