public void DelayMoveCartoonCamera() { if (PlayerSt != PlayerTypeEnum.CartoonCamera) { return; } CancelInvoke("CallRestartMovePlayer"); Invoke("CallRestartMovePlayer", 0.3f); ScreenDanHeiCtrl.GetInstance().StartPlayDanHei(); RenWuXinXiCtrl.GetInstance().InitRenWuSprite(); }
public void CloseStartCartoon() { if (!gameObject.activeSelf) { return; } if (ScreenDanHeiCtrl.IsStartGame) { return; } MakeOtherPortCloseCartoon(); ScreenDanHeiCtrl.GetInstance().CloseStartCartoon(); int max = SpawnArray.Length; for (int i = 0; i < max; i++) { if (SpawnArray[i] != null) { SpawnArray[i].gameObject.SetActive(false); } } max = RemoveArray.Length; for (int i = 0; i < max; i++) { if (RemoveArray[i] != null) { RemoveArray[i].gameObject.SetActive(false); } } RenWuXinXiCtrl.GetInstance().HiddenRenWuXinXi(); gameObject.SetActive(false); }
// Use this for initialization void Start() { Instance = this; RenWuXinXiObj = gameObject; RenWuXinXiObj.SetActive(false); }