public string[] GetRemoteSupport() { if (m_Remote != null) { return(m_Remote.RemoteSupportedReplays()); } return(new string[0]); }
public string[] GetRemoteSupport() { string[] ret = new string[0]; if (m_Remote != null && !Running) { lock (m_Remote) { ret = m_Remote.RemoteSupportedReplays(); } } return(ret); }