public void buildMap() { serializedObject.Update(); GUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(serializedObject.FindProperty("ApiKey")); if (GUILayout.Button("Get an API key", EditorStyles.miniButtonRight)) { Application.OpenURL("https://developers.nextzen.org/"); } GUILayout.EndHorizontal(); EditorGUILayout.PropertyField(serializedObject.FindProperty("Style"), true); EditorGUILayout.PropertyField(serializedObject.FindProperty("Area"), true); EditorGUILayout.PropertyField(serializedObject.FindProperty("UnitsPerMeter")); EditorGUILayout.PropertyField(serializedObject.FindProperty("RegionName")); map.GroupOptions = (SceneGroupType)EditorGUILayout.EnumFlagsField("Grouping Options", map.GroupOptions); // EditorGUILayout.PropertyField(serializedObject.FindProperty("GroupOptions")); EditorGUILayout.PropertyField(serializedObject.FindProperty("GameObjectOptions"), true); bool valid = map.IsValid(); if (GUILayout.Button("Download")) { map.LogWarnings(); Debug.Log("Download Button is pressed"); if (valid) { map.DownloadTilesAsync(); } else { map.LogErrors(); } } if (map.HasPendingTasks()) { // Go through another OnInspectorGUI cycle Repaint(); if (map.FinishedRunningTasks()) { map.GenerateSceneGraph(); } } serializedObject.ApplyModifiedProperties(); }
void Start() { gamaBuilder = GameObject.Find("GamaBuilder"); regionMap = (RegionMap)FindObjectOfType(typeof(RegionMap)); regionMap.ApiKey = "NO9atv-JQf289NztiKv45g"; regionMap.UnitsPerMeter = 1.0f; regionMap.RegionName = "GamaMap"; regionMap.Area = new TileArea( new LngLat(-74.009463, 40.711446), new LngLat(-73.999306, 40.706939), 16); // regionMap.DownloadTilesAsync(); regionMap.GenerateSceneGraph(); }
public override void OnInspectorGUI() { serializedObject.Update(); MapStyle mapStyle = serializedObject.targetObject as MapStyle; if (mapStyle == null) { // ???? return; } GUILayout.Label("Editing options", labelBoldStyle); var liveUpdateProperty = serializedObject.FindProperty("liveUpdateEnabled"); EditorGUILayout.PropertyField(liveUpdateProperty, new GUIContent { text = "Update RegionMap while editing" }); GUILayout.Space(EditorGUIUtility.singleLineHeight); GUILayout.Label("Layers", labelBoldStyle); layerTreeView.Layers = mapStyle.Layers; layerTreeView.Reload(); layerTreeView.OnGUI(GUILayoutUtility.GetRect(0, 500, 0, 150)); var selectedLayers = layerTreeView.GetSelection(); var layerArrayProperty = serializedObject.FindProperty("Layers"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Add Layer")) { mapStyle.Layers.Add(new FeatureLayer("untitled")); } if (GUILayout.Button("Remove Selected")) { foreach (var index in selectedLayers.OrderByDescending(i => i)) { layerArrayProperty.DeleteArrayElementAtIndex(index); } selectedLayers = new int[0]; layerTreeView.SetSelection(selectedLayers); } GUILayout.EndHorizontal(); GUILayout.Space(EditorGUIUtility.singleLineHeight); if (selectedLayers.Count == 1) { var index = selectedLayers[0]; var layerProperty = layerArrayProperty.GetArrayElementAtIndex(index); layerProperty.isExpanded = true; GUILayout.Label("Layer Properties", labelBoldStyle); var layer = mapStyle.Layers[index]; layer.FeatureCollection = (FeatureLayer.MapzenFeatureCollection)EditorGUILayout.EnumFlagsField("Feature Collections", layer.FeatureCollection); DrawSelectedLayer(layerProperty); } else { GUILayout.Label("Select a layer to see properties", labelItalicCenteredStyle); } serializedObject.ApplyModifiedProperties(); if (liveUpdateProperty.boolValue) { // Find the regionMap containing the style mapStyle var regionMaps = GameObject.FindObjectsOfType <RegionMap>(); RegionMap map = null; foreach (var regionMap in regionMaps) { if (regionMap.Style == mapStyle) { map = regionMap; break; } } if (map != null) { if (GUI.changed) { map.LogWarnings(); if (map.IsValid()) { map.DownloadTilesAsync(); } else { map.LogErrors(); } } if (map.HasPendingTasks()) { Repaint(); if (map.FinishedRunningTasks()) { map.GenerateSceneGraph(); } } } } }
public override void OnInspectorGUI() { serializedObject.Update(); GUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(serializedObject.FindProperty("ApiKey")); if (GUILayout.Button("Get an API key", EditorStyles.miniButtonRight)) { Application.OpenURL("https://mapzen.com/developers"); } GUILayout.EndHorizontal(); EditorGUILayout.PropertyField(serializedObject.FindProperty("Style"), true); EditorGUILayout.PropertyField(serializedObject.FindProperty("Area"), true); EditorGUILayout.PropertyField(serializedObject.FindProperty("UnitsPerMeter")); EditorGUILayout.PropertyField(serializedObject.FindProperty("RegionName")); map.GroupOptions = (SceneGroupType)EditorGUILayout.EnumMaskPopup("Grouping Options", map.GroupOptions); // EditorGUILayout.PropertyField(serializedObject.FindProperty("GroupOptions")); EditorGUILayout.PropertyField(serializedObject.FindProperty("GameObjectOptions"), true); bool valid = map.IsValid(); EditorConfig.SetColor(valid ? EditorConfig.DownloadButtonEnabledColor : EditorConfig.DownloadButtonDisabledColor); if (GUILayout.Button("Download")) { map.LogWarnings(); if (valid) { map.DownloadTilesAsync(); } else { map.LogErrors(); } } if (map.HasPendingTasks()) { // Go through another OnInspectorGUI cycle Repaint(); if (map.FinishedRunningTasks()) { map.GenerateSceneGraph(); } } EditorConfig.ResetColor(); serializedObject.ApplyModifiedProperties(); }