private static bool TryFindDirectFleeDestination(IntVec3 root, float dist, Rot4 dirExcluded, Pawn pawn, out IntVec3 result) { for (int i = 0; i < 30; i++) { result = root + IntVec3.FromVector3(Vector3Utility.HorizontalVectorFromAngle(Rand.Range(0, 360)) * dist); if (result.Walkable(pawn.Map) && result.DistanceToSquared(pawn.Position) < result.DistanceToSquared(root) && GenSight.LineOfSight(root, result, pawn.Map, true, null, 0, 0)) { return(true); } } Region region = RegionAndRoomQuery.GetRegion(pawn, RegionType.Set_Passable); for (int j = 0; j < 30; j++) { IntVec3 randomCell = CellFinder.RandomRegionNear(region, 15, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), null, null, RegionType.Set_Passable).RandomCell; if (randomCell.Walkable(pawn.Map) && (float)(root - randomCell).LengthHorizontalSquared > dist * dist) { using (PawnPath pawnPath = pawn.Map.pathFinder.FindPath(pawn.Position, randomCell, pawn, PathEndMode.OnCell)) { if (PawnPathUtility.TryFindCellAtIndex(pawnPath, (int)dist + 3, out result)) { return(true); } } } } result = pawn.Position; return(false); }
public static Room FindNearbyPrivateRoom(Pawn pawn) { Region currentRegion = RegionAndRoomQuery.GetRegion(pawn); Room currentRoom = RegionAndRoomQuery.GetRoom(pawn); return(null); }