コード例 #1
0
 public static extern D3D11ShaderResourceView CreateShaderResourceViewFromRenderTexture(D3D11Device device, RednerTextureIntPtr source, DXGI_FORMAT format);
コード例 #2
0
 public static extern bool SubmitSharedView(D3D11Device device, RednerTextureIntPtr source, D3D11ShaderResourceView resource);