コード例 #1
0
ファイル: AdjacencyHelper.cs プロジェクト: Nosrick/JoyGodot
        public static bool IsInRange(Vector2Int left, Vector2Int right, int range)
        {
            Rect2 rangeRect = new Rect2(left.ToVec2(), new Vector2(1, 1));

            rangeRect = rangeRect.Grow(range);
            return(rangeRect.HasPoint(right.ToVec2()));
        }
コード例 #2
0
        public override void _Draw()
        {
            // ---- Draws Grid -----
            for (int i = 0; i < 5; i++)
            {
                float   t      = i / 4f;
                Vector2 origin = new Vector2(
                    Mathf.Lerp(MARGIN, RectSize.x - MARGIN, t), 0
                    );
                Vector2 to = origin + RectSize * Vector2.Down;
                DrawLine(origin, to, new Color(1f, 1f, 1f, .25f));
                DrawString(defaultFont, to, t.ToString(), new Color(1f, 1f, 1f, .25f));
            }
            for (int i = 0; i < 3; i++)
            {
                float   t      = i / 2f;
                Vector2 origin = new Vector2(
                    0, Mathf.Lerp(MARGIN, RectSize.y - MARGIN, t)
                    );
                Vector2 to = origin + RectSize * Vector2.Right;
                DrawLine(origin, to, new Color(1f, 1f, 1f, .25f));
                DrawString(defaultFont, origin + Vector2.Right * MARGIN, (1f - t).ToString(), new Color(1f, 1f, 1f, .25f));
            }
            // ---------------------
            // ---- Draws Curve ----
            Vector2[] linePoints = new Vector2[CURVE_RESOLUTION];
            for (int i = 0; i < CURVE_RESOLUTION; i++)
            {
                float t = i / (float)(CURVE_RESOLUTION - 1);
                float x = Mathf.Lerp(MARGIN, RectSize.x - MARGIN, t);
                float y = Mathf.Lerp(MARGIN, RectSize.y - MARGIN, 1f - curve.Interpolate(t));

                linePoints[i] = new Vector2(x, y);
            }
            DrawPolyline(linePoints, new Color(1f, 1f, 1f, .5f));
            // ---------------------
            // --- Draws Handles ---
            int pointCount = curve.GetPointCount();

            for (int i = 0; i < pointCount; i++)
            {
                float   t         = i / (float)(pointCount - 1);
                Rect2   r         = new Rect2();
                Vector2 handlePos = GetHandlePos(i);

                if (i == selectedIdx)
                {
                    if (i > 0)
                    {
                        Vector2 tanPos = GetHandleLeftTangent(i);
                        r.Position = tanPos - Vector2.One * (TANGENT_HANDLE_SIZE / 2f);
                        r.Size     = Vector2.One * TANGENT_HANDLE_SIZE;
                        DrawLine(handlePos, tanPos, Colors.SkyBlue);
                        DrawRect(r, Colors.SkyBlue);
                    }
                    if (i < pointCount - 1)
                    {
                        Vector2 tanPos = GetHandleRightTangent(i);
                        r.Position = tanPos - Vector2.One * (TANGENT_HANDLE_SIZE / 2f);
                        r.Size     = Vector2.One * TANGENT_HANDLE_SIZE;
                        DrawLine(handlePos, tanPos, Colors.SkyBlue);
                        DrawRect(r, Colors.SkyBlue);
                    }
                }

                r.Position = handlePos - Vector2.One * (HANDLE_SIZE / 2f);
                r.Size     = Vector2.One * HANDLE_SIZE;
                if (i == selectedIdx)
                {
                    DrawRect(r, Colors.SkyBlue);
                }
                else
                {
                    DrawRect(r, Colors.White);
                }

                if (i == hoverIdx)
                {
                    r = r.Grow(3);
                    DrawRect(r, Colors.White, false);
                }
            }
            // ---------------------
        }