private void TimerOnTick(object sender, EventArgs eventArgs) { var timer = (DispatcherTimer)sender; timer.Stop(); Result = _debugger.ReAttach(_target); if (Result != ReAttachResult.NotStarted) { Close(); return; } _progress++; if (_progress > 5) { Dots.Text = ""; _progress = 0; } else { Dots.Text += '.'; } timer.Start(); }
private void CloseButtonClick(object sender, RoutedEventArgs e) { Result = ReAttachResult.Cancelled; Close(); }