private void TimerOnTick(object sender, EventArgs eventArgs)
        {
            var timer = (DispatcherTimer)sender;

            timer.Stop();

            Result = _debugger.ReAttach(_target);

            if (Result != ReAttachResult.NotStarted)
            {
                Close();
                return;
            }

            _progress++;
            if (_progress > 5)
            {
                Dots.Text = "";
                _progress = 0;
            }
            else
            {
                Dots.Text += '.';
            }
            timer.Start();
        }
 private void CloseButtonClick(object sender, RoutedEventArgs e)
 {
     Result = ReAttachResult.Cancelled;
     Close();
 }