public void Init(RankReward data) { rank.text = data.rank; reward.text = data.reward[0].name; rankIcon.gameObject.SetActive(true); rank.gameObject.SetActive(false); switch (data.rank) { case "1": reward.color = Color.white; reward.color = new Color(255f / 255, 228f / 255, 75f / 255); rankIcon.sprite = BundleManager.Instance.GetSprite("Common/normal_jiangbei_" + data.rank); break; case "2": reward.color = Color.white; reward.color = new Color(148f / 255, 148f / 255, 188f / 255); rankIcon.sprite = BundleManager.Instance.GetSprite("Common/normal_jiangbei_" + data.rank); break; case "3": reward.color = Color.white; reward.color = new Color(177f / 255, 96f / 255, 30f / 255); rankIcon.sprite = BundleManager.Instance.GetSprite("Common/normal_jiangbei_" + data.rank); break; default: rankIcon.gameObject.SetActive(false); rank.gameObject.SetActive(true); break; } }
public async Task <RankReward> AddRankReward(RankReward rankReward) { _konekoContext.RankRewards.Add(rankReward); await _konekoContext.SaveChangesAsync(); return(rankReward); }
public async Task <bool> DeleteRankReward(RankReward rankReward) { bool deleted = false; if (!(rankReward is null)) { _konekoContext.Remove(rankReward); await _konekoContext.SaveChangesAsync(); deleted = true; } return(deleted); }
public async Task <bool> UpdateRankReward(RankReward rankReward) { bool changed = false; if (!(rankReward is null)) { rankReward.Modified = DateTime.UtcNow; _konekoContext.Entry(rankReward).State = EntityState.Modified; await _konekoContext.SaveChangesAsync(); changed = true; } return(changed); }
public async Task SetRewardRole(string roleName, ulong reqScore) { IRole role = Context.Guild.Roles.FirstOrDefault(x => x.Name == roleName); role ??= await Context.Guild.CreateRoleAsync(roleName); if (role is null) { await ReplyImage("Nie udało się dodać roli"); return; } var rankReward = await _statisticsRepository.GetRankReward(Context.Guild.Id, Context.User.Id); if (rankReward is null) { rankReward = new RankReward { GuildId = Context.Guild.Id, ReqScore = reqScore, RoleId = role.Id, AddedBy = Context.User.Id }; await _statisticsRepository.AddRankReward(rankReward); await ReplyImage($"Do listy nagórd dodano rangę {role} za {reqScore} punktów"); } else { if (reqScore == 0) { await _statisticsRepository.DeleteRankReward(rankReward); await ReplyImage($"Usunięto z listy nagród rangę {role.Name}."); } else { rankReward.ReqScore = reqScore; await _statisticsRepository.UpdateRankReward(rankReward); await ReplyImage($"Rola {role} kosztuje teraz {reqScore} punktów"); } } }
private RankReward LoadRankRewardFromXml(SecurityElement element) { if (element.Tag != "RankReward") { return(null); } RankReward reward = new RankReward { From = StrParser.ParseDecInt(element.Attribute("From"), 0) }; if (element.Children != null) { foreach (SecurityElement element2 in element.Children) { string str; if (((str = element2.Tag) != null) && (str == "Reward")) { reward.Rewards.Add(Reward.LoadFromXml(element2)); } } } return(reward); }