public void draw() { EditorGUILayout.HelpBox(TC.get("RandomEffect.Description"), MessageType.Info); EditorGUI.BeginChangeCheck(); var newProbability = EditorGUILayout.IntSlider("RandomEffect.Probability.Description".Traslate(), effect.getProbability(), 0, 100); if (EditorGUI.EndChangeCheck()) { effect.setProbability(newProbability); } using (new EditorGUILayout.HorizontalScope()) { GUILayout.Label("RandomEffect.Positive.Title".Traslate()); if (GUILayout.Button(effect.getPositiveEffect() == null ? addTexture : removeTexture, GUILayout.Width(20))) { if (effect.getPositiveEffect() == null) { EffectEditorWindow.CreateEffect(newEffect => { effect.setPositiveEffect(newEffect); }); } else { effect.setPositiveEffect(null); effect.setNegativeEffect(null); } } } using (new EditorGUI.DisabledScope(effect.getPositiveEffect() == null)) { using (new EditorGUILayout.HorizontalScope()) { GUILayout.Label("RandomEffect.Negative.Title".Traslate()); if (GUILayout.Button(effect.getNegativeEffect() == null ? addTexture : removeTexture, GUILayout.Width(20))) { if (effect.getNegativeEffect() == null) { EffectEditorWindow.CreateEffect(effect.setNegativeEffect); } else { effect.setNegativeEffect(null); } } } } }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.loader.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.Attributes) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary <string, string> attrs) { //Debug.Log("Start: " + sName + " " + qName + "\nAttr: \n " +CollectionPrinter.PrintCollection(attrs)); newEffect = null; audioPath = string.Empty; //Debug.Log(sName + " " + qName + "\nAttrs: \n" + CollectionPrinter.PrintCollection(attrs)); // If it is a cancel-action tag if (qName.Equals("cancel-action")) { newEffect = new CancelActionEffect(); } // If it is a activate tag else if (qName.Equals("activate")) { foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("flag")) { newEffect = new ActivateEffect(entry.Value.ToString()); chapter.addFlag(entry.Value.ToString()); } } } // If it is a deactivate tag else if (qName.Equals("deactivate")) { foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("flag")) { newEffect = new DeactivateEffect(entry.Value.ToString()); chapter.addFlag(entry.Value.ToString()); } } } // If it is a set-value tag else if (qName.Equals("set-value")) { string var = null; int value = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("var")) { var = entry.Value.ToString(); } else if (entry.Key.Equals("value")) { value = int.Parse(entry.Value.ToString()); } } newEffect = new SetValueEffect(var, value); chapter.addVar(var); } // If it is a set-value tag else if (qName.Equals("increment")) { string var = null; int value = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("var")) { var = entry.Value.ToString(); } else if (entry.Key.Equals("value")) { value = int.Parse(entry.Value.ToString()); } } newEffect = new IncrementVarEffect(var, value); chapter.addVar(var); } // If it is a decrement tag else if (qName.Equals("decrement")) { string var = null; int value = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("var")) { var = entry.Value.ToString(); } else if (entry.Key.Equals("value")) { value = int.Parse(entry.Value.ToString()); } } newEffect = new DecrementVarEffect(var, value); chapter.addVar(var); } // If it is a macro-reference tag else if (qName.Equals("macro-ref")) { // Id string id = null; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("id")) { id = entry.Value.ToString(); } } // Store the inactive flag in the conditions or either conditions newEffect = new MacroReferenceEffect(id); } // If it is a consume-object tag else if (qName.Equals("consume-object")) { foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { newEffect = new ConsumeObjectEffect(entry.Value.ToString()); } } } // If it is a generate-object tag else if (qName.Equals("generate-object")) { foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { newEffect = new GenerateObjectEffect(entry.Value.ToString()); } } } // If it is a speak-char tag else if (qName.Equals("speak-char")) { audioPath = ""; // Store the idTarget, to store the effect when the tag is closed currentCharIdTarget = null; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { currentCharIdTarget = entry.Value.ToString(); } // If there is a "uri" attribute, store it as audio path if (entry.Key.Equals("uri")) { audioPath = entry.Value.ToString(); } } } // If it is a trigger-book tag else if (qName.Equals("trigger-book")) { foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { newEffect = new TriggerBookEffect(entry.Value.ToString()); } } } // If it is a trigger-last-scene tag else if (qName.Equals("trigger-last-scene")) { newEffect = new TriggerLastSceneEffect(); } // If it is a play-sound tag else if (qName.Equals("play-sound")) { // Store the path and background string path = ""; bool background = true; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("background")) { background = entry.Value.ToString().Equals("yes"); } else if (entry.Key.Equals("uri")) { path = entry.Value.ToString(); } } // Add the new play sound effect newEffect = new PlaySoundEffect(background, path); } // If it is a trigger-conversation tag else if (qName.Equals("trigger-conversation")) { foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { newEffect = new TriggerConversationEffect(entry.Value.ToString()); } } } // If it is a trigger-cutscene tag else if (qName.Equals("trigger-cutscene")) { foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { newEffect = new TriggerCutsceneEffect(entry.Value.ToString()); } } } // If it is a trigger-scene tag else if (qName.Equals("trigger-scene")) { string scene = ""; int x = 0; int y = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { scene = entry.Value.ToString(); } else if (entry.Key.Equals("x")) { x = int.Parse(entry.Value.ToString()); } else if (entry.Key.Equals("y")) { y = int.Parse(entry.Value.ToString()); } } newEffect = new TriggerSceneEffect(scene, x, y); } // If it is a play-animation tag else if (qName.Equals("play-animation")) { string path = ""; int x = 0; int y = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("uri")) { path = entry.Value.ToString(); } else if (entry.Key.Equals("x")) { x = int.Parse(entry.Value.ToString()); } else if (entry.Key.Equals("y")) { y = int.Parse(entry.Value.ToString()); } } // Add the new play sound effect newEffect = new PlayAnimationEffect(path, x, y); } // If it is a move-player tag else if (qName.Equals("move-player")) { int x = 0; int y = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("x")) { x = int.Parse(entry.Value.ToString()); } else if (entry.Key.Equals("y")) { y = int.Parse(entry.Value.ToString()); } } // Add the new move player effect newEffect = new MovePlayerEffect(x, y); } // If it is a move-npc tag else if (qName.Equals("move-npc")) { string npcTarget = ""; int x = 0; int y = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { npcTarget = entry.Value.ToString(); } else if (entry.Key.Equals("x")) { x = int.Parse(entry.Value.ToString()); } else if (entry.Key.Equals("y")) { y = int.Parse(entry.Value.ToString()); } } // Add the new move NPC effect newEffect = new MoveNPCEffect(npcTarget, x, y); } // Random effect tag else if (qName.Equals("random-effect")) { int probability = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("probability")) { probability = int.Parse(entry.Value.ToString()); } } // Add the new random effect randomEffect = new RandomEffect(probability); newEffect = randomEffect; readingRandomEffect = true; positiveBlockRead = false; } // wait-time effect else if (qName.Equals("wait-time")) { int time = 0; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("time")) { time = int.Parse(entry.Value.ToString()); } } // Add the new move NPC effect newEffect = new WaitTimeEffect(time); } // show-text effect else if (qName.Equals("show-text")) { x = 0; y = 0; frontColor = 0; borderColor = 0; audioPath = ""; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("x")) { x = int.Parse(entry.Value.ToString()); } else if (entry.Key.Equals("y")) { y = int.Parse(entry.Value.ToString()); } else if (entry.Key.Equals("frontColor")) { frontColor = int.Parse(entry.Value.ToString()); } else if (entry.Key.Equals("borderColor")) { borderColor = int.Parse(entry.Value.ToString()); } // If there is a "uri" attribute, store it as audio path else if (entry.Key.Equals("uri")) { audioPath = entry.Value.ToString(); } } } else if (qName.Equals("highlight-item")) { int type = 0; bool animated = false; string id = ""; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { id = entry.Value.ToString(); } if (entry.Key.Equals("animated")) { animated = (entry.Value.ToString().Equals("yes") ? true : false); } if (entry.Key.Equals("type")) { if (entry.Value.ToString().Equals("none")) { type = HighlightItemEffect.NO_HIGHLIGHT; } if (entry.Value.ToString().Equals("green")) { type = HighlightItemEffect.HIGHLIGHT_GREEN; } if (entry.Value.ToString().Equals("red")) { type = HighlightItemEffect.HIGHLIGHT_RED; } if (entry.Value.ToString().Equals("blue")) { type = HighlightItemEffect.HIGHLIGHT_BLUE; } if (entry.Value.ToString().Equals("border")) { type = HighlightItemEffect.HIGHLIGHT_BORDER; } } } newEffect = new HighlightItemEffect(id, type, animated); } else if (qName.Equals("move-object")) { bool animated = false; string id = ""; int x = 0; int y = 0; float scale = 1.0f; int translateSpeed = 20; int scaleSpeed = 20; foreach (KeyValuePair <string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) { id = entry.Value.ToString(); } if (entry.Key.Equals("animated")) { animated = (entry.Value.ToString().Equals("yes") ? true : false); } if (entry.Key.Equals("x")) { x = int.Parse(entry.Value.ToString()); } if (entry.Key.Equals("y")) { y = int.Parse(entry.Value.ToString()); } if (entry.Key.Equals("scale")) { scale = float.Parse(entry.Value.ToString(), CultureInfo.InvariantCulture); } if (entry.Key.Equals("translateSpeed")) { translateSpeed = int.Parse(entry.Value.ToString()); } if (entry.Key.Equals("scaleSpeed")) { scaleSpeed = int.Parse(entry.Value.ToString()); } } newEffect = new MoveObjectEffect(id, x, y, scale, animated, translateSpeed, scaleSpeed); } else if (qName.Equals("speak-player")) { audioPath = ""; foreach (KeyValuePair <string, string> entry in attrs) { // If there is a "uri" attribute, store it as audio path if (entry.Key.Equals("uri")) { audioPath = entry.Value.ToString(); } } } // If it is a condition tag, create new conditions and switch the state else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // Not reading Random effect: Add the new Effect if not null if (!readingRandomEffect && newEffect != null) { effects.add(newEffect); // Store current effect currentEffect = newEffect; } // Reading random effect if (readingRandomEffect) { // When we have just created the effect, add it if (newEffect != null && newEffect == randomEffect) { effects.add(newEffect); } // Otherwise, determine if it is positive or negative effect else if (newEffect != null && !positiveBlockRead) { randomEffect.setPositiveEffect(newEffect); positiveBlockRead = true; } // Negative effect else if (newEffect != null && positiveBlockRead) { randomEffect.setNegativeEffect(newEffect); positiveBlockRead = false; readingRandomEffect = false; newEffect = randomEffect; randomEffect = null; } // Store current effect currentEffect = newEffect; } // If it is reading an effect or a condition, spread the call if (subParsing != SUBPARSING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); endElement(namespaceURI, sName, qName); } }
public override void ParseElement(XmlElement element) { string tmpArgVal; int x = 0; int y = 0; string path = ""; string id = ""; bool animated = false, addeffect = true; List <AbstractEffect> effectlist; foreach (XmlElement effect in element.ChildNodes) { addeffect = true; switch (effect.Name) { case "cancel-action": currentEffect = new CancelActionEffect(); break; case "activate": case "deactivate": tmpArgVal = effect.GetAttribute("flag"); if (!string.IsNullOrEmpty(tmpArgVal)) { chapter.addFlag(tmpArgVal); } if (effect.Name == "activate") { currentEffect = new ActivateEffect(tmpArgVal); } else { currentEffect = new DeactivateEffect(tmpArgVal); } break; case "set-value": case "increment": case "decrement": string var = null; int value = 0; tmpArgVal = effect.GetAttribute("var"); if (!string.IsNullOrEmpty(tmpArgVal)) { var = tmpArgVal; } tmpArgVal = effect.GetAttribute("value"); if (!string.IsNullOrEmpty(tmpArgVal)) { value = int.Parse(tmpArgVal); } if (effect.Name == "set-value") { currentEffect = new SetValueEffect(var, value); } else if (effect.Name == "increment") { currentEffect = new IncrementVarEffect(var, value); } else { currentEffect = new DecrementVarEffect(var, value); } chapter.addVar(var); break; case "macro-ref": id = ""; tmpArgVal = effect.GetAttribute("id"); if (!string.IsNullOrEmpty(tmpArgVal)) { id = tmpArgVal; } currentEffect = new MacroReferenceEffect(id); break; case "speak-char": audioPath = ""; currentCharIdTarget = null; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentCharIdTarget = tmpArgVal; } tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { audioPath = tmpArgVal; } // Add the effect and clear the current string currentEffect = new SpeakCharEffect(currentCharIdTarget, effect.InnerText.ToString().Trim()); ((SpeakCharEffect)currentEffect).setAudioPath(audioPath); break; case "trigger-last-scene": currentEffect = new TriggerLastSceneEffect(); break; case "play-sound": // Store the path and background bool background = true; path = ""; tmpArgVal = effect.GetAttribute("background"); if (!string.IsNullOrEmpty(tmpArgVal)) { background = tmpArgVal.Equals("yes"); } tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } // Add the new play sound effect currentEffect = new PlaySoundEffect(background, path); break; case "consume-object": case "generate-object": case "trigger-book": case "trigger-conversation": case "trigger-cutscene": tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { switch (effect.Name) { case "consume-object": currentEffect = new ConsumeObjectEffect(tmpArgVal); break; case "generate-object": currentEffect = new GenerateObjectEffect(tmpArgVal); break; case "trigger-book": currentEffect = new TriggerBookEffect(tmpArgVal); break; case "trigger-conversation": currentEffect = new TriggerConversationEffect(tmpArgVal); break; case "trigger-cutscene": currentEffect = new TriggerCutsceneEffect(tmpArgVal); break; } } break; case "trigger-scene": x = 0; y = 0; string scene = ""; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { scene = tmpArgVal; } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } currentEffect = new TriggerSceneEffect(scene, x, y); break; case "play-animation": x = 0; y = 0; path = ""; tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } // Add the new play sound effect currentEffect = new PlayAnimationEffect(path, x, y); break; case "move-player": x = 0; y = 0; tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } // Add the new move player effect currentEffect = new MovePlayerEffect(x, y); break; case "move-npc": x = 0; y = 0; string npcTarget = ""; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { npcTarget = tmpArgVal; } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } // Add the new move NPC effect currentEffect = new MoveNPCEffect(npcTarget, x, y); break; case "random-effect": int probability = 0; tmpArgVal = effect.GetAttribute("probability"); if (!string.IsNullOrEmpty(tmpArgVal)) { probability = int.Parse(tmpArgVal); } // Add the new random effect randomEffect = new RandomEffect(probability); Effects randomEffectList = new Effects(); new EffectSubParser_(randomEffectList, this.chapter).ParseElement(effect); randomEffect.setPositiveEffect(randomEffectList.getEffects() [0]); randomEffect.setNegativeEffect(randomEffectList.getEffects() [1]); currentEffect = randomEffect; break; case "wait-time": int time = 0; tmpArgVal = effect.GetAttribute("time"); if (!string.IsNullOrEmpty(tmpArgVal)) { time = int.Parse(tmpArgVal); } // Add the new move NPC effect currentEffect = new WaitTimeEffect(time); break; case "show-text": x = 0; y = 0; frontColor = 0; borderColor = 0; audioPath = ""; tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("frontColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { frontColor = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("borderColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { borderColor = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { audioPath = tmpArgVal; } // Add the new ShowTextEffect currentEffect = new ShowTextEffect(effect.InnerText.ToString().Trim(), x, y, frontColor.ToString(), borderColor.ToString()); ((ShowTextEffect)currentEffect).setAudioPath(audioPath); break; case "highlight-item": int type = 0; id = ""; animated = false; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { id = tmpArgVal; } tmpArgVal = effect.GetAttribute("animated"); if (!string.IsNullOrEmpty(tmpArgVal)) { animated = (tmpArgVal.Equals("yes") ? true : false); } tmpArgVal = effect.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("none")) { type = HighlightItemEffect.NO_HIGHLIGHT; } if (tmpArgVal.Equals("green")) { type = HighlightItemEffect.HIGHLIGHT_GREEN; } if (tmpArgVal.Equals("red")) { type = HighlightItemEffect.HIGHLIGHT_RED; } if (tmpArgVal.Equals("blue")) { type = HighlightItemEffect.HIGHLIGHT_BLUE; } if (tmpArgVal.Equals("border")) { type = HighlightItemEffect.HIGHLIGHT_BORDER; } } currentEffect = new HighlightItemEffect(id, type, animated); break; case "move-object": float scale = 1.0f; int translateSpeed = 20; int scaleSpeed = 20; x = 0; y = 0; id = ""; animated = false; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { id = tmpArgVal; } tmpArgVal = effect.GetAttribute("animated"); if (!string.IsNullOrEmpty(tmpArgVal)) { animated = (tmpArgVal.Equals("yes") ? true : false); } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("scale"); if (!string.IsNullOrEmpty(tmpArgVal)) { scale = float.Parse(tmpArgVal, CultureInfo.InvariantCulture); } tmpArgVal = effect.GetAttribute("translateSpeed"); if (!string.IsNullOrEmpty(tmpArgVal)) { translateSpeed = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("scaleSpeed"); if (!string.IsNullOrEmpty(tmpArgVal)) { scaleSpeed = int.Parse(tmpArgVal); } currentEffect = new MoveObjectEffect(id, x, y, scale, animated, translateSpeed, scaleSpeed); break; case "speak-player": audioPath = ""; tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { audioPath = tmpArgVal; } // Add the effect and clear the current string currentEffect = new SpeakPlayerEffect(effect.InnerText.ToString().Trim()); break; case "condition": addeffect = false; currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(effect); currentEffect.setConditions(currentConditions); effectlist = effects.getEffects(); effectlist[effectlist.Count - 1].setConditions(currentConditions); break; case "documentation": addeffect = false; break; default: addeffect = false; Debug.LogWarning("EFFECT NOT SUPPORTED: " + effect.Name); break; } if (addeffect) { effects.add(currentEffect); } } }
public override bool doTool() { bool effectEdited = false; EffectType effectType = effect.getType(); // If a change has been made if (newProperties != null) { effectEdited = true; oldEffect = (AbstractEffect)effect; switch (effectType) { case EffectType.ACTIVATE: ActivateEffect activateEffect = (ActivateEffect)effect; activateEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); Controller.getInstance().updateVarFlagSummary(); break; case EffectType.DEACTIVATE: DeactivateEffect deactivateEffect = (DeactivateEffect)effect; deactivateEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); Controller.getInstance().updateVarFlagSummary(); break; case EffectType.SET_VALUE: SetValueEffect setValueEffect = (SetValueEffect)effect; setValueEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); setValueEffect.setValue(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_VALUE])); Controller.getInstance().updateVarFlagSummary(); break; case EffectType.INCREMENT_VAR: IncrementVarEffect incrementVarEffect = (IncrementVarEffect)effect; incrementVarEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); incrementVarEffect.setIncrement(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_VALUE])); Controller.getInstance().updateVarFlagSummary(); break; case EffectType.DECREMENT_VAR: DecrementVarEffect decrementVarEffect = (DecrementVarEffect)effect; decrementVarEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); decrementVarEffect.setDecrement(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_VALUE])); Controller.getInstance().updateVarFlagSummary(); break; case EffectType.MACRO_REF: MacroReferenceEffect macroEffect = (MacroReferenceEffect)effect; macroEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); break; case EffectType.CONSUME_OBJECT: ConsumeObjectEffect consumeObjectEffect = (ConsumeObjectEffect)effect; consumeObjectEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); break; case EffectType.GENERATE_OBJECT: GenerateObjectEffect generateObjectEffect = (GenerateObjectEffect)effect; generateObjectEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); break; case EffectType.SPEAK_PLAYER: SpeakPlayerEffect speakPlayerEffect = (SpeakPlayerEffect)effect; speakPlayerEffect.setLine((string)newProperties[EffectsController.EFFECT_PROPERTY_TEXT]); speakPlayerEffect.setAudioPath((string)newProperties[EffectsController.EFFECT_PROPERTY_PATH]); break; case EffectType.SPEAK_CHAR: SpeakCharEffect speakCharEffect = (SpeakCharEffect)effect; speakCharEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); speakCharEffect.setLine((string)newProperties[EffectsController.EFFECT_PROPERTY_TEXT]); speakCharEffect.setAudioPath((string)newProperties[EffectsController.EFFECT_PROPERTY_PATH]); break; case EffectType.TRIGGER_BOOK: TriggerBookEffect triggerBookEffect = (TriggerBookEffect)effect; triggerBookEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); break; case EffectType.PLAY_SOUND: PlaySoundEffect playSoundEffect = (PlaySoundEffect)effect; playSoundEffect.setPath((string)newProperties[EffectsController.EFFECT_PROPERTY_PATH]); playSoundEffect.setBackground(bool.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_BACKGROUND])); break; case EffectType.PLAY_ANIMATION: PlayAnimationEffect playAnimationEffect = (PlayAnimationEffect)effect; playAnimationEffect.setPath((string)newProperties[EffectsController.EFFECT_PROPERTY_PATH]); playAnimationEffect.setDestiny(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_X]), int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_Y])); break; case EffectType.MOVE_PLAYER: MovePlayerEffect movePlayerEffect = (MovePlayerEffect)effect; movePlayerEffect.setDestiny(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_X]), int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_Y])); break; case EffectType.MOVE_NPC: MoveNPCEffect moveNPCEffect = (MoveNPCEffect)effect; moveNPCEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); moveNPCEffect.setDestiny(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_X]), int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_Y])); break; case EffectType.TRIGGER_CONVERSATION: TriggerConversationEffect triggerConversationEffect = (TriggerConversationEffect)effect; triggerConversationEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); break; case EffectType.TRIGGER_CUTSCENE: TriggerCutsceneEffect triggerCutsceneEffect = (TriggerCutsceneEffect)effect; triggerCutsceneEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); break; case EffectType.TRIGGER_SCENE: TriggerSceneEffect triggerSceneEffect = (TriggerSceneEffect)effect; triggerSceneEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); triggerSceneEffect.setPosition(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_X]), int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_Y])); break; case EffectType.RANDOM_EFFECT: RandomEffect randomEffect = (RandomEffect)effect; randomEffect.setProbability(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_PROBABILITY])); randomEffect.setPositiveEffect(pos); randomEffect.setNegativeEffect(neg); break; case EffectType.WAIT_TIME: WaitTimeEffect waitTimeEffect = (WaitTimeEffect)effect; waitTimeEffect.setTime(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_TIME])); break; case EffectType.SHOW_TEXT: ShowTextEffect showTextEffect = (ShowTextEffect)effect; showTextEffect.setText((string)newProperties[EffectsController.EFFECT_PROPERTY_TEXT]); showTextEffect.setTextPosition(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_X]), int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_Y])); showTextEffect.setRgbFrontColor((string)newProperties[EffectsController.EFFECT_PROPERTY_FRONT_COLOR]); showTextEffect.setRgbBorderColor((string)newProperties[EffectsController.EFFECT_PROPERTY_BORDER_COLOR]); showTextEffect.setAudioPath((string)newProperties[EffectsController.EFFECT_PROPERTY_PATH]); break; case EffectType.HIGHLIGHT_ITEM: HighlightItemEffect highlightItemEffect = (HighlightItemEffect)effect; highlightItemEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); highlightItemEffect.setHighlightAnimated((bool)newProperties[EffectsController.EFFECT_PROPERTY_ANIMATED]); highlightItemEffect.setHighlightType((int)newProperties[EffectsController.EFFECT_PROPERTY_HIGHLIGHT_TYPE]); break; case EffectType.MOVE_OBJECT: MoveObjectEffect moveObjectEffect = (MoveObjectEffect)effect; moveObjectEffect.setTargetId((string)newProperties[EffectsController.EFFECT_PROPERTY_TARGET]); moveObjectEffect.setX(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_X])); moveObjectEffect.setY(int.Parse((string)newProperties[EffectsController.EFFECT_PROPERTY_Y])); moveObjectEffect.setScale((float)newProperties[EffectsController.EFFECT_PROPERTY_SCALE]); moveObjectEffect.setAnimated((bool)newProperties[EffectsController.EFFECT_PROPERTY_ANIMATED]); moveObjectEffect.setScaleSpeed((int)newProperties[EffectsController.EFFECT_PROPERTY_SCALE_SPEED]); moveObjectEffect.setTranslateSpeed((int)newProperties[EffectsController.EFFECT_PROPERTY_TRANSLATION_SPEED]); break; } effectEdited = true; Controller.getInstance().updatePanel(); } return(effectEdited); }
public override void ParseElement(XmlElement element) { string tmpArgVal; int x = 0; int y = 0; string path = ""; string id = ""; bool animated = false, addeffect = true; List<AbstractEffect> effectlist; foreach (XmlElement effect in element.ChildNodes) { addeffect = true; switch (effect.Name) { case "cancel-action": currentEffect = new CancelActionEffect(); break; case "activate": case "deactivate": tmpArgVal = effect.GetAttribute ("flag"); if (!string.IsNullOrEmpty (tmpArgVal)) { chapter.addFlag (tmpArgVal); } if (effect.Name == "activate") currentEffect = new ActivateEffect (tmpArgVal); else currentEffect = new DeactivateEffect (tmpArgVal); break; case "set-value": case "increment": case "decrement": string var = null; int value = 0; tmpArgVal = effect.GetAttribute("var"); if (!string.IsNullOrEmpty(tmpArgVal)){ var = tmpArgVal; } tmpArgVal = effect.GetAttribute("value"); if (!string.IsNullOrEmpty(tmpArgVal)){ value = int.Parse(tmpArgVal); } if(effect.Name == "set-value") currentEffect = new SetValueEffect(var, value); else if(effect.Name == "increment") currentEffect = new IncrementVarEffect(var, value); else currentEffect = new DecrementVarEffect(var, value); chapter.addVar(var); break; case "macro-ref": id = ""; tmpArgVal = effect.GetAttribute("id"); if (!string.IsNullOrEmpty(tmpArgVal)){ id = tmpArgVal; } currentEffect = new MacroReferenceEffect(id); break; case "speak-char": audioPath = ""; currentCharIdTarget = null; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)){ currentCharIdTarget = tmpArgVal; } tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)){ audioPath = tmpArgVal; } // Add the effect and clear the current string currentEffect = new SpeakCharEffect(currentCharIdTarget, effect.InnerText.ToString().Trim()); ((SpeakCharEffect) currentEffect).setAudioPath(audioPath); break; case "trigger-last-scene": currentEffect = new TriggerLastSceneEffect(); break; case "play-sound": // Store the path and background bool background = true; path = ""; tmpArgVal = effect.GetAttribute("background"); if (!string.IsNullOrEmpty(tmpArgVal)) { background = tmpArgVal.Equals("yes"); } tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } // Add the new play sound effect currentEffect = new PlaySoundEffect(background, path); break; case "consume-object": case "generate-object": case "trigger-book": case "trigger-conversation": case "trigger-cutscene": tmpArgVal = effect.GetAttribute ("idTarget"); if (!string.IsNullOrEmpty (tmpArgVal)) switch (effect.Name) { case "consume-object": currentEffect = new ConsumeObjectEffect (tmpArgVal); break; case "generate-object": currentEffect = new GenerateObjectEffect (tmpArgVal); break; case "trigger-book": currentEffect = new TriggerBookEffect (tmpArgVal); break; case "trigger-conversation": currentEffect = new TriggerConversationEffect (tmpArgVal); break; case "trigger-cutscene": currentEffect = new TriggerCutsceneEffect (tmpArgVal); break; } break; case "trigger-scene": x = 0; y = 0; string scene = ""; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { scene = tmpArgVal; } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } currentEffect = new TriggerSceneEffect(scene, x, y); break; case "play-animation": x = 0; y = 0; path = ""; tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } // Add the new play sound effect currentEffect = new PlayAnimationEffect(path, x, y); break; case "move-player": x = 0; y = 0; tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } // Add the new move player effect currentEffect = new MovePlayerEffect(x, y); break; case "move-npc": x = 0; y = 0; string npcTarget = ""; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { npcTarget = tmpArgVal; } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } // Add the new move NPC effect currentEffect = new MoveNPCEffect(npcTarget, x, y); break; case "random-effect": int probability = 0; tmpArgVal = effect.GetAttribute ("probability"); if (!string.IsNullOrEmpty (tmpArgVal)) { probability = int.Parse (tmpArgVal); } // Add the new random effect randomEffect = new RandomEffect (probability); Effects randomEffectList = new Effects (); new EffectSubParser_ (randomEffectList, this.chapter).ParseElement (effect); randomEffect.setPositiveEffect (randomEffectList.getEffects () [0]); randomEffect.setNegativeEffect (randomEffectList.getEffects () [1]); currentEffect = randomEffect; break; case "wait-time": int time = 0; tmpArgVal = effect.GetAttribute("time"); if (!string.IsNullOrEmpty(tmpArgVal)) { time = int.Parse(tmpArgVal); } // Add the new move NPC effect currentEffect = new WaitTimeEffect(time); break; case "show-text": x = 0; y = 0; frontColor = 0; borderColor = 0; audioPath = ""; tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("frontColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { frontColor = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("borderColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { borderColor = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { audioPath = tmpArgVal; } // Add the new ShowTextEffect currentEffect = new ShowTextEffect(effect.InnerText.ToString().Trim(), x, y, frontColor, borderColor); ((ShowTextEffect) currentEffect).setAudioPath(audioPath); break; case "highlight-item": int type = 0; id = ""; animated = false; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { id = tmpArgVal; } tmpArgVal = effect.GetAttribute("animated"); if (!string.IsNullOrEmpty(tmpArgVal)) { animated = (tmpArgVal.Equals("yes") ? true : false); } tmpArgVal = effect.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("none")) type = HighlightItemEffect.NO_HIGHLIGHT; if (tmpArgVal.Equals("green")) type = HighlightItemEffect.HIGHLIGHT_GREEN; if (tmpArgVal.Equals("red")) type = HighlightItemEffect.HIGHLIGHT_RED; if (tmpArgVal.Equals("blue")) type = HighlightItemEffect.HIGHLIGHT_BLUE; if (tmpArgVal.Equals("border")) type = HighlightItemEffect.HIGHLIGHT_BORDER; } currentEffect = new HighlightItemEffect(id, type, animated); break; case "move-object": float scale = 1.0f; int translateSpeed = 20; int scaleSpeed = 20; x = 0; y = 0; id = ""; animated = false; tmpArgVal = effect.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { id = tmpArgVal; } tmpArgVal = effect.GetAttribute("animated"); if (!string.IsNullOrEmpty(tmpArgVal)) { animated = (tmpArgVal.Equals("yes") ? true : false); } tmpArgVal = effect.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("scale"); if (!string.IsNullOrEmpty(tmpArgVal)) { scale = float.Parse(tmpArgVal, CultureInfo.InvariantCulture); } tmpArgVal = effect.GetAttribute("translateSpeed"); if (!string.IsNullOrEmpty(tmpArgVal)) { translateSpeed = int.Parse(tmpArgVal); } tmpArgVal = effect.GetAttribute("scaleSpeed"); if (!string.IsNullOrEmpty(tmpArgVal)) { scaleSpeed = int.Parse(tmpArgVal); } currentEffect = new MoveObjectEffect(id, x, y, scale, animated, translateSpeed, scaleSpeed); break; case "speak-player": audioPath = ""; tmpArgVal = effect.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { audioPath = tmpArgVal; } // Add the effect and clear the current string currentEffect = new SpeakPlayerEffect(effect.InnerText.ToString().Trim()); break; case "condition": addeffect = false; currentConditions = new Conditions (); new ConditionSubParser_ (currentConditions, chapter).ParseElement (effect); currentEffect.setConditions (currentConditions); effectlist = effects.getEffects (); effectlist[effectlist.Count-1].setConditions (currentConditions); break; case "documentation": addeffect = false; break; default: addeffect = false; Debug.LogWarning ("EFFECT NOT SUPPORTED: " + effect.Name); break; } if(addeffect) effects.add(currentEffect); } }