public void Render() { //Gl.glClearColor(0, 1, 1, 0); //_backgroundLayer.Render(renderer); //Gl.glClear(Gl.GL_COLOR_BUFFER_BIT); this.Render(_renderer); _renderer.DrawText(_title); _menu.Render(_renderer); _renderer.Render(); }
public void Render() { //Gl.glClearColor(1, 1, 1, 0); //Gl.glClear(Gl.GL_COLOR_BUFFER_BIT); //_renderer.DrawText(_optiontitle); _settingmenu.Render(_renderer); if (_optionmenu != null) { _optionmenu.Render(_renderer); } if (_enginemenu != null) { _enginemenu.Render(_renderer); } _renderer.Render(); }