// TODO public static byte[] RtfToPacket(string rtf, bool useBlackMark = false) { byte[] packet = { }; RTFReader reader = new RTFReader(); reader.LoadReader(new StringReader(rtf)); reader.LoadRTFText(rtf); reader.Close(); return(packet); }
static void Main(string[] args) { var rtfReader = new RTFReader(); var asciiBuilder = new ASCIIConverter(); var textWidgetBuilder = new TextWidgetConverter(); rtfReader.ParseRTF(asciiBuilder); var ascText = asciiBuilder.GetResult(); rtfReader.ParseRTF(textWidgetBuilder); var textWidget = textWidgetBuilder.GetResult(); }
static void Main(string[] args) { Dictionary <int, string> disc = new Dictionary <int, string>(); disc.Add(1, "字符串"); disc.Add(2, "9"); disc.Add(3, "没有东西"); List <TextConvert> model = RTFReader.CreatReader(disc); Console.WriteLine("——————————————"); MazeDirection r1 = new MazeDirection(1); MazeDirection r2 = new MazeDirection(2); int[] isWall = { 1, 0, 1, 0 }; int[] roomNumber = { 0, 2, 0, 3 }; r1.CreateRoom(isWall, roomNumber); int[] isWall1 = { 0, 1, 0, 0 }; int[] roomNumber1 = { 1, 0, 3, 5 }; r2.CreateRoom(isWall1, roomNumber1); Console.ReadLine(); }